..
debug_utils
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
renderer_opengl
gl_shader_decompiler: return error on decompilation failure
2018-04-02 17:34:54 +03:00
shader
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
swrasterizer
Merge pull request #3516 from wwylele/shadow-sw
2018-03-31 23:29:22 -06:00
texture
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
CMakeLists.txt
renderer_opengl: add PICA->GLSL shader decompiler
2018-04-02 17:34:54 +03:00
command_processor.cpp
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
command_processor.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
geometry_pipeline.cpp
Fixed type conversion ambiguity
2017-09-30 09:34:35 +01:00
geometry_pipeline.h
pica/command_processor: build geometry pipeline and run geometry shader
2017-08-19 10:13:20 +03:00
gpu_debugger.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
pica.cpp
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
pica.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
pica_state.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
pica_types.h
video_core: fix infinity and NaN conversions
2017-12-14 19:51:58 +00:00
primitive_assembly.cpp
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
primitive_assembly.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
rasterizer_interface.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
regs.cpp
Pica/Regs: Use binary search to look up reg names
2017-02-09 00:04:24 -08:00
regs.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
regs_framebuffer.h
swrasterizer: implement shadow map rendering
2018-03-13 13:07:07 +02:00
regs_lighting.h
swrasterizer/lighting: implement shadow attenuation
2018-03-13 12:56:19 +02:00
regs_pipeline.h
pica/regs: layout geometry shader configuration regs
2017-08-10 01:53:08 +03:00
regs_rasterizer.h
Optimize AttributeBuffer to OutputVertex conversion ( #3283 )
2018-01-02 15:32:33 -08:00
regs_shader.h
pica/regs: layout geometry shader configuration regs
2017-08-10 01:53:08 +03:00
regs_texturing.h
swrasterizer: implement shadow map sampling
2018-03-13 12:56:19 +02:00
renderer_base.cpp
VideoCore: Move software rasterizer files to sub-directory
2017-02-12 18:08:11 -08:00
renderer_base.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
utils.h
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
vertex_loader.cpp
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
vertex_loader.h
VideoCore: Move Regs to its own file
2017-02-04 13:59:12 -08:00
video_core.cpp
citra-qt: Add customizable speed limit target ( #3353 )
2018-01-25 22:24:40 -07:00
video_core.h
citra-qt: Add customizable speed limit target ( #3353 )
2018-01-25 22:24:40 -07:00