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https://github.com/Lime3DS/Lime3DS
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30 lines
646 B
C++
30 lines
646 B
C++
// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <memory>
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#include <string>
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#include "audio_core/sink.h"
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namespace AudioCore {
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class CubebSink final : public Sink {
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public:
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explicit CubebSink(std::string_view device_id);
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~CubebSink() override;
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unsigned int GetNativeSampleRate() const override;
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void SetCallback(std::function<void(s16*, std::size_t)> cb) override;
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private:
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struct Impl;
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std::unique_ptr<Impl> impl;
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};
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std::vector<std::string> ListCubebSinkDevices();
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} // namespace AudioCore
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