Lime3DS/src/citra_qt/configuration/configure_system.h
B3n30 8bee016145 Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00

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C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureSystem;
}
class ConfigureSystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureSystem(QWidget* parent = nullptr);
~ConfigureSystem();
void applyConfiguration();
void setConfiguration();
public slots:
void updateBirthdayComboBox(int birthmonth_index);
void refreshConsoleID();
private:
void ReadSystemSettings();
std::unique_ptr<Ui::ConfigureSystem> ui;
bool enabled;
std::u16string username;
int birthmonth, birthday;
int language_index;
int sound_index;
};