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https://github.com/Lime3DS/Lime3DS
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3b555e2512
There is no documentation available on this function, but we set the result to false as a stub. This allows Super Little Acorns to move all the way in game with pp3c.
60 lines
2.3 KiB
C++
60 lines
2.3 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/y2r_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Y2R_U
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namespace Y2R_U {
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/**
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* Y2R_U::IsBusyConversion service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Whether the current conversion is of type busy conversion (?)
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*/
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static void IsBusyConversion(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = RESULT_SUCCESS.raw;;
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cmd_buff[2] = 0;
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LOG_WARNING(Service, "(STUBBED) called");
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010040, nullptr, "SetInputFormat"},
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{0x00030040, nullptr, "SetOutputFormat"},
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{0x00050040, nullptr, "SetRotation"},
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{0x00070040, nullptr, "SetBlockAlignment"},
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{0x000D0040, nullptr, "SetTransferEndInterrupt"},
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{0x000F0000, nullptr, "GetTransferEndEvent"},
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{0x00100102, nullptr, "SetSendingY"},
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{0x00110102, nullptr, "SetSendingU"},
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{0x00120102, nullptr, "SetSendingV"},
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{0x00180102, nullptr, "SetReceiving"},
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{0x001A0040, nullptr, "SetInputLineWidth"},
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{0x001C0040, nullptr, "SetInputLines"},
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{0x00200040, nullptr, "SetStandardCoefficient"},
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{0x00220040, nullptr, "SetAlpha"},
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{0x00260000, nullptr, "StartConversion"},
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{0x00270000, nullptr, "StopConversion"},
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{0x00280000, IsBusyConversion, "IsBusyConversion"},
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{0x002A0000, nullptr, "PingProcess"},
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{0x002B0000, nullptr, "DriverInitialize"},
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{0x002C0000, nullptr, "DriverFinalize"}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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} // namespace
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