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https://github.com/Lime3DS/Lime3DS
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221a9b023d
The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly. |
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.. | ||
emu_window | ||
citra.cpp | ||
citra.rc | ||
CMakeLists.txt | ||
config.cpp | ||
config.h | ||
default_ini.h | ||
resource.h |