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https://github.com/Lime3DS/Lime3DS
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ab021d163e
Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
14 lines
242 B
CMake
14 lines
242 B
CMake
add_library(network STATIC
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network.cpp
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network.h
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packet.cpp
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packet.h
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room.cpp
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room.h
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room_member.cpp
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room_member.h
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)
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create_target_directory_groups(network)
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target_link_libraries(network PRIVATE common enet)
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