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https://github.com/Lime3DS/Lime3DS
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9108482888
Implements unrotated planar YUV 4:2:0 -> RGB24 conversions in Y2R. Currently only the Y (luma) channel is used, so the results don't contain color. This will be added in a later PR at some point. This is enough to get all currently know Moflex videos to decode. (Some don't display on-screen due to seemingly unrelated reasons.) Thanks to @archshift for doing the initial implementation which I cleaned up and then fixed the 8x8 block mode. |
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.. | ||
kernel | ||
service | ||
config_mem.cpp | ||
config_mem.h | ||
function_wrappers.h | ||
hle.cpp | ||
hle.h | ||
result.h | ||
shared_page.cpp | ||
shared_page.h | ||
svc.cpp | ||
svc.h |