mirror of
https://github.com/Lime3DS/Lime3DS
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3cdf854e44
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking |
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.. | ||
configuration | ||
debugger | ||
util | ||
bootmanager.cpp | ||
bootmanager.h | ||
citra-qt.rc | ||
CMakeLists.txt | ||
game_list.cpp | ||
game_list.h | ||
game_list_p.h | ||
hotkeys.cpp | ||
hotkeys.h | ||
hotkeys.ui | ||
Info.plist | ||
main.cpp | ||
main.h | ||
main.ui | ||
ui_settings.cpp | ||
ui_settings.h |