Lime3DS/CMakeModules/BundleTarget.cmake
Steveice10 2d6aca4563
build: Rework CI and move all bundling into new build target. (#6556)
* build: Rework CI and move all bundling into new build target.

* ci: Use "mingw" in msys2 release names for compatibility.

* ci: Use "osx" in macOS release names for compatibility.

* ci: Disable macOS upload.

Will be moved to a separate PR for canary merge.
2023-06-26 17:42:00 -07:00

243 lines
11 KiB
CMake

if (BUNDLE_TARGET_EXECUTE)
# --- Bundling method logic ---
function(bundle_qt executable_path)
if (WIN32)
get_filename_component(executable_parent_dir "${executable_path}" DIRECTORY)
find_program(windeployqt_executable windeployqt6)
# Create a qt.conf file pointing to the app directory.
# This ensures Qt can find its plugins.
file(WRITE "${executable_parent_dir}/qt.conf" "[Paths]\nprefix = .")
message(STATUS "Executing windeployqt for executable ${executable_path}")
execute_process(COMMAND "${windeployqt_executable}" "${executable_path}"
--no-compiler-runtime --no-system-d3d-compiler --no-opengl-sw --no-translations
--plugindir "${executable_parent_dir}/plugins")
# Remove the FFmpeg multimedia plugin as we don't include FFmpeg.
# We want to use the Windows media plugin instead, which is also included.
file(REMOVE "${executable_parent_dir}/plugins/multimedia/ffmpegmediaplugin.dll")
elseif (APPLE)
get_filename_component(executable_name "${executable_path}" NAME_WE)
find_program(MACDEPLOYQT_EXECUTABLE macdeployqt6)
message(STATUS "Executing macdeployqt for executable ${executable_path}")
execute_process(
COMMAND "${MACDEPLOYQT_EXECUTABLE}"
"${executable_path}"
"-executable=${executable_path}/Contents/MacOS/${executable_name}"
-always-overwrite)
# Bundling libraries can rewrite path information and break code signatures of system libraries.
# Perform an ad-hoc re-signing on the whole app bundle to fix this.
execute_process(COMMAND codesign --deep -fs - "${executable_path}")
else()
message(FATAL_ERROR "Unsupported OS for Qt bundling.")
endif()
endfunction()
function(bundle_appimage bundle_dir executable_path source_path binary_path linuxdeploy_executable enable_qt)
get_filename_component(executable_name "${executable_path}" NAME_WE)
set(appdir_path "${binary_path}/AppDir-${executable_name}")
if (enable_qt)
# Find qmake to make sure the plugin uses the right version of Qt.
find_program(QMAKE_EXECUTABLE qmake6)
set(extra_linuxdeploy_env "QMAKE=${QMAKE_EXECUTABLE}")
set(extra_linuxdeploy_args --plugin qt)
endif()
message(STATUS "Creating AppDir for executable ${executable_path}")
execute_process(COMMAND ${CMAKE_COMMAND} -E env
${extra_linuxdeploy_env}
"${linuxdeploy_executable}"
${extra_linuxdeploy_args}
--plugin checkrt
--executable "${executable_path}"
--icon-file "${source_path}/dist/citra.svg"
--desktop-file "${source_path}/dist/${executable_name}.desktop"
--appdir "${appdir_path}")
if (enable_qt)
set(qt_hook_file "${appdir_path}/apprun-hooks/linuxdeploy-plugin-qt-hook.sh")
file(READ "${qt_hook_file}" qt_hook_contents)
# Add Cinnamon to list of DEs for GTK3 theming.
string(REPLACE
"*XFCE*"
"*X-Cinnamon*|*XFCE*"
qt_hook_contents "${qt_hook_contents}")
# Wayland backend crashes due to changed schemas in Gnome 40.
string(REPLACE
"export QT_QPA_PLATFORMTHEME=gtk3"
"export QT_QPA_PLATFORMTHEME=gtk3; export GDK_BACKEND=x11"
qt_hook_contents "${qt_hook_contents}")
file(WRITE "${qt_hook_file}" "${qt_hook_contents}")
endif()
message(STATUS "Creating AppImage for executable ${executable_path}")
execute_process(COMMAND ${CMAKE_COMMAND} -E env
"OUTPUT=${bundle_dir}/${executable_name}.AppImage"
"${linuxdeploy_executable}"
--output appimage
--appdir "${appdir_path}")
endfunction()
function(bundle_standalone executable_path original_executable_path bundle_library_paths)
get_filename_component(executable_parent_dir "${executable_path}" DIRECTORY)
# Resolve dependent library files if they were not passed in.
message(STATUS "Determining runtime dependencies of ${executable_path} using library paths ${bundle_library_paths}")
file(GET_RUNTIME_DEPENDENCIES
EXECUTABLES ${original_executable_path}
RESOLVED_DEPENDENCIES_VAR resolved_deps
UNRESOLVED_DEPENDENCIES_VAR unresolved_deps
DIRECTORIES ${bundle_library_paths}
POST_EXCLUDE_REGEXES ".*system32.*")
if (WIN32)
# Same directory since we don't have rpath.
set(lib_dir "${executable_parent_dir}")
else()
set(lib_dir "${executable_parent_dir}/libs")
endif()
# Copy files to bundled output.
if (resolved_deps)
file(MAKE_DIRECTORY ${lib_dir})
foreach (lib_file IN LISTS resolved_deps)
message(STATUS "Bundling library ${lib_file}")
# Use native copy to turn symlinks into normal files.
execute_process(COMMAND cp -L "${lib_file}" "${lib_dir}")
endforeach()
endif()
# Add libs directory to executable rpath where applicable.
if (APPLE)
execute_process(COMMAND install_name_tool -add_rpath "@loader_path/libs" "${executable_path}")
elseif (UNIX)
execute_process(COMMAND patchelf --set-rpath '$ORIGIN/../libs' "${executable_path}")
endif()
endfunction()
# --- Root bundling logic ---
set(bundle_dir ${BINARY_PATH}/bundle)
file(MAKE_DIRECTORY ${bundle_dir})
# On Linux, always bundle an AppImage.
if (DEFINED LINUXDEPLOY)
bundle_appimage("${bundle_dir}" "${EXECUTABLE_PATH}" "${SOURCE_PATH}" "${BINARY_PATH}" "${LINUXDEPLOY}" ${BUNDLE_QT})
else()
message(STATUS "Copying base executable ${EXECUTABLE_PATH} to output directory ${bundle_dir}")
file(COPY ${EXECUTABLE_PATH} DESTINATION ${bundle_dir})
get_filename_component(bundled_executable_name "${EXECUTABLE_PATH}" NAME)
set(bundled_executable_path "${bundle_dir}/${bundled_executable_name}")
if (BUNDLE_QT)
bundle_qt("${bundled_executable_path}")
endif()
if (WIN32 OR NOT BUNDLE_QT)
bundle_standalone("${bundled_executable_path}" "${EXECUTABLE_PATH}" "${BUNDLE_LIBRARY_PATHS}")
endif()
endif()
else()
# --- Bundling target creation logic ---
# Downloads and extracts a linuxdeploy component.
function(download_linuxdeploy_component base_dir name executable_name)
set(executable_file "${base_dir}/${executable_name}")
if (NOT EXISTS "${executable_file}")
message(STATUS "Downloading ${executable_name}")
file(DOWNLOAD
"https://github.com/linuxdeploy/${name}/releases/download/continuous/${executable_name}"
"${executable_file}" SHOW_PROGRESS)
file(CHMOD "${executable_file}" PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE)
get_filename_component(executable_ext "${executable_file}" LAST_EXT)
if (executable_ext STREQUAL ".AppImage")
message(STATUS "Extracting ${executable_name}")
execute_process(
COMMAND "${executable_file}" --appimage-extract
WORKING_DIRECTORY "${base_dir}")
else()
message(STATUS "Copying ${executable_name}")
file(COPY "${executable_file}" DESTINATION "${base_dir}/squashfs-root/usr/bin/")
endif()
endif()
endfunction()
# Adds a target to the bundle target, packing in required libraries.
function(bundle_target target_name)
# Create base bundle target if it does not exist.
if (NOT TARGET bundle)
message(STATUS "Creating base bundle target")
add_custom_target(bundle)
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/license.txt" "${CMAKE_BINARY_DIR}/bundle/")
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/README.md" "${CMAKE_BINARY_DIR}/bundle/")
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/dist/scripting" "${CMAKE_BINARY_DIR}/bundle/scripting")
endif()
set(BUNDLE_EXECUTABLE_PATH "$<TARGET_FILE:${target_name}>")
if (target_name MATCHES ".*qt")
set(BUNDLE_QT ON)
if (APPLE)
# For Qt targets on Apple, expect an app bundle.
set(BUNDLE_EXECUTABLE_PATH "$<TARGET_BUNDLE_DIR:${target_name}>")
endif()
else()
set(BUNDLE_QT OFF)
endif()
# Build a list of library search paths from prefix paths.
foreach(prefix_path IN LISTS CMAKE_PREFIX_PATH CMAKE_SYSTEM_PREFIX_PATH)
if (WIN32)
list(APPEND BUNDLE_LIBRARY_PATHS "${prefix_path}/bin")
endif()
list(APPEND BUNDLE_LIBRARY_PATHS "${prefix_path}/lib")
endforeach()
foreach(library_path IN LISTS CMAKE_SYSTEM_LIBRARY_PATH)
list(APPEND BUNDLE_LIBRARY_PATHS "${library_path}")
endforeach()
# On Linux, prepare linuxdeploy and any required plugins.
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(LINUXDEPLOY_BASE "${CMAKE_BINARY_DIR}/externals/linuxdeploy")
# Download plugins first so they don't overwrite linuxdeploy's AppRun file.
download_linuxdeploy_component("${LINUXDEPLOY_BASE}" "linuxdeploy-plugin-qt" "linuxdeploy-plugin-qt-x86_64.AppImage")
download_linuxdeploy_component("${LINUXDEPLOY_BASE}" "linuxdeploy-plugin-checkrt" "linuxdeploy-plugin-checkrt-x86_64.sh")
download_linuxdeploy_component("${LINUXDEPLOY_BASE}" "linuxdeploy" "linuxdeploy-x86_64.AppImage")
set(EXTRA_BUNDLE_ARGS "-DLINUXDEPLOY=${LINUXDEPLOY_BASE}/squashfs-root/AppRun")
endif()
message(STATUS "Adding ${target_name} to bundle target")
add_custom_target(bundle-${target_name}
COMMAND ${CMAKE_COMMAND}
"-DCMAKE_PREFIX_PATH=\"${CMAKE_PREFIX_PATH}\""
"-DBUNDLE_TARGET_EXECUTE=1"
"-DTARGET=${target_name}"
"-DSOURCE_PATH=${CMAKE_SOURCE_DIR}"
"-DBINARY_PATH=${CMAKE_BINARY_DIR}"
"-DEXECUTABLE_PATH=${BUNDLE_EXECUTABLE_PATH}"
"-DBUNDLE_LIBRARY_PATHS=\"${BUNDLE_LIBRARY_PATHS}\""
"-DBUNDLE_QT=${BUNDLE_QT}"
${EXTRA_BUNDLE_ARGS}
-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
DEPENDS ${target_name})
add_dependencies(bundle bundle-${target_name})
endfunction()
endif()