Lime3DS/src/core/hle/svc.h
2015-05-06 00:24:39 -03:00

46 lines
1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// SVC types
struct MemoryInfo {
u32 base_address;
u32 size;
u32 permission;
u32 state;
};
struct PageInfo {
u32 flags;
};
enum ResetType {
RESETTYPE_ONESHOT,
RESETTYPE_STICKY,
RESETTYPE_PULSE,
RESETTYPE_MAX_BIT = (1u << 31),
};
enum ArbitrationType {
ARBITRATIONTYPE_SIGNAL,
ARBITRATIONTYPE_WAIT_IF_LESS_THAN,
ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN,
ARBITRATIONTYPE_WAIT_IF_LESS_THAN_WITH_TIMEOUT,
ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN_WITH_TIMEOUT,
ARBITRATIONTYPE_MAX_BIT = (1u << 31)
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
namespace SVC {
void CallSVC(u32 opcode);
} // namespace