Lime3DS/src/core/hle/service/service.h
Subv f9d55ecf3f HLE: Implemented SleepClientThread and ContinueClientThread functions to make performing async tasks on the host while in an HLE service function easier.
An HLE service function that wants to perform an async operation should put the caller guest thread to sleep using SleepClientThread, passing in a callback to execute when the thread is resumed.
SleepClientThread returns a ThreadContinuationToken that should be stored and used with ContinueClientThread to resume the guest thread when the host async operation completes.
2017-09-30 11:16:55 -05:00

306 lines
11 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <unordered_map>
#include <boost/container/flat_map.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service
namespace Kernel {
class ClientPort;
class ServerPort;
class ServerSession;
class Event;
} // namespace Kernel
namespace Service {
namespace SM {
class ServiceManager;
}
static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
/// Arbitrary default number of maximum connections to an HLE service.
static const u32 DefaultMaxSessions = 10;
/**
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a
* table mapping header ids to handler functions.
*
* @deprecated Use ServiceFramework for new services instead. It allows services to be stateful and
* is more extensible going forward.
*/
class Interface : public Kernel::SessionRequestHandler {
public:
/**
* Creates an HLE interface with the specified max sessions.
* @param max_sessions Maximum number of sessions that can be
* connected to this service at the same time.
*/
Interface(u32 max_sessions = DefaultMaxSessions);
virtual ~Interface();
std::string GetName() const {
return GetPortName();
}
virtual void SetVersion(u32 raw_version) {
version.raw = raw_version;
}
/**
* Gets the maximum allowed number of sessions that can be connected to this service
* at the same time.
* @returns The maximum number of connections allowed.
*/
u32 GetMaxSessions() const {
return max_sessions;
}
typedef void (*Function)(Interface*);
struct FunctionInfo {
u32 id;
Function func;
const char* name;
};
/**
* Gets the string name used by CTROS for a service
* @return Port name of service
*/
virtual std::string GetPortName() const {
return "[UNKNOWN SERVICE PORT]";
}
protected:
void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
/**
* Registers the functions in the service
*/
template <size_t N>
inline void Register(const FunctionInfo (&functions)[N]) {
Register(functions, N);
}
void Register(const FunctionInfo* functions, size_t n);
union {
u32 raw;
BitField<0, 8, u32> major;
BitField<8, 8, u32> minor;
BitField<16, 8, u32> build;
BitField<24, 8, u32> revision;
} version = {};
private:
u32 max_sessions; ///< Maximum number of concurrent sessions that this service can handle.
boost::container::flat_map<u32, FunctionInfo> m_functions;
};
/**
* This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it
* is not meant to be used directly.
*
* @see ServiceFramework
*/
class ServiceFrameworkBase : public Kernel::SessionRequestHandler {
public:
/// Returns the string identifier used to connect to the service.
std::string GetServiceName() const {
return service_name;
}
/**
* Returns the maximum number of sessions that can be connected to this service at the same
* time.
*/
u32 GetMaxSessions() const {
return max_sessions;
}
/// Creates a port pair and registers this service with the given ServiceManager.
void InstallAsService(SM::ServiceManager& service_manager);
/// Creates a port pair and registers it on the kernel's global port registry.
void InstallAsNamedPort();
void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
protected:
/// Member-function pointer type of SyncRequest handlers.
template <typename Self>
using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&);
private:
template <typename T>
friend class ServiceFramework;
struct FunctionInfoBase {
u32 expected_header;
HandlerFnP<ServiceFrameworkBase> handler_callback;
const char* name;
};
using InvokerFn = void(ServiceFrameworkBase* object, HandlerFnP<ServiceFrameworkBase> member,
Kernel::HLERequestContext& ctx);
ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker);
~ServiceFrameworkBase();
void RegisterHandlersBase(const FunctionInfoBase* functions, size_t n);
void ReportUnimplementedFunction(u32* cmd_buf, const FunctionInfoBase* info);
/// Identifier string used to connect to the service.
std::string service_name;
/// Maximum number of concurrent sessions that this service can handle.
u32 max_sessions;
/**
* Port where incoming connections will be received. Only created when InstallAsService() or
* InstallAsNamedPort() are called.
*/
Kernel::SharedPtr<Kernel::ServerPort> port;
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker;
boost::container::flat_map<u32, FunctionInfoBase> handlers;
};
/**
* Framework for implementing HLE services. Dispatches on the header id of incoming SyncRequests
* based on a table mapping header ids to handler functions. Service implementations should inherit
* from ServiceFramework using the CRTP (`class Foo : public ServiceFramework<Foo> { ... };`) and
* populate it with handlers by calling #RegisterHandlers.
*
* In order to avoid duplicating code in the binary and exposing too many implementation details in
* the header, this class is split into a non-templated base (ServiceFrameworkBase) and a template
* deriving from it (ServiceFramework). The functions in this class will mostly only erase the type
* of the passed in function pointers and then delegate the actual work to the implementation in the
* base class.
*/
template <typename Self>
class ServiceFramework : public ServiceFrameworkBase {
protected:
/// Contains information about a request type which is handled by the service.
struct FunctionInfo : FunctionInfoBase {
// TODO(yuriks): This function could be constexpr, but clang is the only compiler that
// doesn't emit an ICE or a wrong diagnostic because of the static_cast.
/**
* Constructs a FunctionInfo for a function.
*
* @param expected_header request header in the command buffer which will trigger dispatch
* to this handler
* @param handler_callback member function in this service which will be called to handle
* the request
* @param name human-friendly name for the request. Used mostly for logging purposes.
*/
FunctionInfo(u32 expected_header, HandlerFnP<Self> handler_callback, const char* name)
: FunctionInfoBase{
expected_header,
// Type-erase member function pointer by casting it down to the base class.
static_cast<HandlerFnP<ServiceFrameworkBase>>(handler_callback), name} {}
};
/**
* Initializes the handler with no functions installed.
* @param max_sessions Maximum number of sessions that can be
* connected to this service at the same time.
*/
ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
: ServiceFrameworkBase(service_name, max_sessions, Invoker) {}
/// Registers handlers in the service.
template <size_t N>
void RegisterHandlers(const FunctionInfo (&functions)[N]) {
RegisterHandlers(functions, N);
}
/**
* Registers handlers in the service. Usually prefer using the other RegisterHandlers
* overload in order to avoid needing to specify the array size.
*/
void RegisterHandlers(const FunctionInfo* functions, size_t n) {
RegisterHandlersBase(functions, n);
}
private:
/**
* This function is used to allow invocation of pointers to handlers stored in the base class
* without needing to expose the type of this derived class. Pointers-to-member may require a
* fixup when being up or downcast, and thus code that does that needs to know the concrete type
* of the derived class in order to invoke one of it's functions through a pointer.
*/
static void Invoker(ServiceFrameworkBase* object, HandlerFnP<ServiceFrameworkBase> member,
Kernel::HLERequestContext& ctx) {
// Cast back up to our original types and call the member function
(static_cast<Self*>(object)->*static_cast<HandlerFnP<Self>>(member))(ctx);
}
};
/*
* Token representing a pause request for a guest thread from an HLE service function.
* Using this token a function can put a guest thread to sleep to defer returning a result from
* SendSyncRequest until an async operation completes on the host. To use it, call SleepClientThread
* to create a specific continuation token for the current thread, perform your async operation, and
* then call ContinueClientThread passing in the returned token as a parameter.
*/
class ThreadContinuationToken {
public:
using Callback = std::function<void(Kernel::SharedPtr<Kernel::Thread> thread)>;
friend ThreadContinuationToken SleepClientThread(const std::string& reason, Callback callback);
friend void ContinueClientThread(ThreadContinuationToken& token);
bool IsValid();
private:
Kernel::SharedPtr<Kernel::Event> event;
Kernel::SharedPtr<Kernel::Thread> thread;
Callback callback;
std::string pause_reason;
};
/*
* Puts the current guest thread to sleep and returns a ThreadContinuationToken to be used with
* ContinueClientThread.
* @param reason Reason for pausing the thread, to be used for debugging purposes.
* @param callback Callback to be invoked when the thread is resumed by ContinueClientThread.
* @returns ThreadContinuationToken representing the pause request.
*/
ThreadContinuationToken SleepClientThread(const std::string& reason,
ThreadContinuationToken::Callback callback);
/*
* Completes a continuation request and resumes the associated guest thread.
* This function invalidates the token.
* @param token The continuation token associated with the continuation request.
*/
void ContinueClientThread(ThreadContinuationToken& token);
/// Initialize ServiceManager
void Init();
/// Shutdown ServiceManager
void Shutdown();
/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort SVC.
extern std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_kernel_named_ports;
/// Adds a port to the named port table
void AddNamedPort(std::string name, Kernel::SharedPtr<Kernel::ClientPort> port);
/// Adds a service to the services table
void AddService(Interface* interface_);
} // namespace Service