Lime3DS/src/video_core/shader/shader_interpreter.h

18 lines
302 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "shader.h"
namespace Pica {
namespace Shader {
template<bool Debug>
void RunInterpreter(UnitState<Debug>& state);
} // namespace
} // namespace