Lime3DS/src/core
2015-01-30 11:49:46 -02:00
..
arm dyncom: Minor cleanup 2015-01-27 08:51:18 -05:00
file_sys Services: Stubbed more services. 2015-01-24 15:44:40 -05:00
hle SVC: Use CASCADE_RESULT in SVC handlers 2015-01-30 11:49:46 -02:00
hw GPU: Fix buffer overrun in Display Transfers 2015-01-14 05:20:14 -02:00
loader Loader: Clean up the ELF AppLoader. 2015-01-15 22:23:08 +01:00
CMakeLists.txt Services: Stubbed more services. 2015-01-24 15:44:40 -05:00
core.cpp Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
core.h Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
core_timing.cpp core_timing: Mark several variables as static 2015-01-20 13:49:10 -05:00
core_timing.h CoreTiming: Ported the CoreTiming namespace from PPSSPP 2015-01-07 15:08:35 -05:00
mem_map.cpp MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
mem_map.h Move VAddr/PAddr typedefs to kernel.h 2015-01-30 11:47:01 -02:00
mem_map_funcs.cpp Add some support for the shared page (currently 3d slider is implemented) 2015-01-15 22:16:13 -05:00
settings.cpp License change 2014-12-20 21:20:24 -08:00
settings.h GPU: Implement frameskip and remove forced framebuffer swap hack. 2014-12-28 22:14:05 -05:00
system.cpp Core: Fixed a crash and removed some unused variables. 2015-01-08 21:49:41 -05:00
system.h License change 2014-12-20 21:20:24 -08:00