Lime3DS/src/core/hle/service/am/am.h
Subv 13f93a0188 Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
Named the service functions in am:app as per 3dbrew.

This fixes an illegal read loop in Steel Diver
2015-07-21 00:12:13 -05:00

60 lines
1.6 KiB
C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/service.h"
namespace Service {
namespace AM {
/**
* AM::TitleIDListGetTotal service function
* Gets the number of installed titles in the requested media type
* Inputs:
* 0 : Command header (0x00010040)
* 1 : Media type to load the titles from
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : The number of titles in the requested media type
*/
void TitleIDListGetTotal(Service::Interface* self);
/**
* AM::GetTitleIDList service function
* Loads information about the desired number of titles from the desired media type into an array
* Inputs:
* 0 : Command header (0x00020082)
* 1 : The maximum number of titles to load
* 2 : Media type to load the titles from
* 3 : Descriptor of the output buffer pointer
* 4 : Address of the output buffer
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : The number of titles loaded from the requested media type
*/
void GetTitleIDList(Service::Interface* self);
/**
* AM::GetNumContentInfos service function
* Inputs:
* 0 : Command header (0x100100C0)
* 1 : Unknown
* 2 : Unknown
* 3 : Unknown
* Outputs:
* 1 : Result, 0 on success, otherwise error code
* 2 : Number of content infos plus one
*/
void GetNumContentInfos(Service::Interface* self);
/// Initialize AM service
void Init();
/// Shutdown AM service
void Shutdown();
} // namespace AM
} // namespace Service