.. |
custom_textures
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misc: fix issues pointed out by msvc (#7316)
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2024-01-07 12:37:42 -08:00 |
debug_utils
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video_core: Refactor GPU interface (#7272)
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2023-12-28 11:46:57 +01:00 |
host_shaders
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video_core: Remove pre-compilation of Vulkan host-shaders. (#7461)
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2024-02-26 10:26:44 -08:00 |
pica
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shader_setup.h: Initialise program_code (#7396)
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2024-01-28 06:02:40 -08:00 |
rasterizer_cache
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general: Fixes for Tales of the Abyss (#7381)
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2024-01-24 19:22:10 +02:00 |
renderer_opengl
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Downgrade blend factor crash to warning (#7459)
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2024-02-22 15:43:44 -08:00 |
renderer_software
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video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411)
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2024-02-05 09:53:54 -08:00 |
renderer_vulkan
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video_core: Remove pre-compilation of Vulkan host-shaders. (#7461)
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2024-02-26 10:26:44 -08:00 |
shader
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video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411)
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2024-02-05 09:53:54 -08:00 |
texture
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video_core: Refactor GPU interface (#7272)
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2023-12-28 11:46:57 +01:00 |
CMakeLists.txt
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build: Add flags to toggle specific renderer backends. (#7375)
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2024-01-21 23:29:46 -08:00 |
gpu.cpp
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video_core: Fix crash when no debug context is provided. (#7324)
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2024-01-07 10:29:43 -08:00 |
gpu.h
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core: Eliminate more uses of Core::System::GetInstance(). (#7313)
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2024-01-05 12:07:28 -08:00 |
gpu_debugger.h
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misc: fix issues pointed out by msvc (#7316)
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2024-01-07 12:37:42 -08:00 |
pica_types.h
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Refactor software renderer (#6621)
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2023-06-24 00:59:18 +02:00 |
precompiled_headers.h
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Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213)
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2022-12-17 16:06:38 +01:00 |
rasterizer_accelerated.cpp
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video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411)
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2024-02-05 09:53:54 -08:00 |
rasterizer_accelerated.h
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video_core: Refactor GPU interface (#7272)
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2023-12-28 11:46:57 +01:00 |
rasterizer_interface.h
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video_core: Refactor GPU interface (#7272)
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2023-12-28 11:46:57 +01:00 |
renderer_base.cpp
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video_core: Refactor GPU interface (#7272)
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2023-12-28 11:46:57 +01:00 |
renderer_base.h
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renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082)
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2023-10-22 22:53:14 +03:00 |
utils.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
video_core.cpp
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build: Add flags to toggle specific renderer backends. (#7375)
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2024-01-21 23:29:46 -08:00 |
video_core.h
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video_core: Refactor GPU interface (#7272)
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2023-12-28 11:46:57 +01:00 |