mirror of
https://github.com/Lime3DS/Lime3DS
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4cb7a44d4e
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
480 lines
20 KiB
C++
480 lines
20 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <map>
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#include "common/string_util.h"
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#include "common/symbols.h"
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#include "core/mem_map.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace SVC
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namespace SVC {
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enum ControlMemoryOperation {
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MEMORY_OPERATION_HEAP = 0x00000003,
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MEMORY_OPERATION_GSP_HEAP = 0x00010003,
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};
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/// Map application or GSP heap memory
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static Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
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operation, addr0, addr1, size, permissions);
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switch (operation) {
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// Map normal heap memory
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case MEMORY_OPERATION_HEAP:
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*out_addr = Memory::MapBlock_Heap(size, operation, permissions);
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break;
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// Map GSP heap memory
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case MEMORY_OPERATION_GSP_HEAP:
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*out_addr = Memory::MapBlock_HeapLinear(size, operation, permissions);
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break;
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// Unknown ControlMemory operation
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default:
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ERROR_LOG(SVC, "unknown operation=0x%08X", operation);
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}
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return 0;
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}
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/// Maps a memory block to specified address
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static Result MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
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DEBUG_LOG(SVC, "called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
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handle, addr, permissions, other_permissions);
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Kernel::MemoryPermission permissions_type = static_cast<Kernel::MemoryPermission>(permissions);
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switch (permissions_type) {
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case Kernel::MemoryPermission::Read:
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case Kernel::MemoryPermission::Write:
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case Kernel::MemoryPermission::ReadWrite:
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case Kernel::MemoryPermission::DontCare:
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Kernel::MapSharedMemory(handle, addr, permissions_type,
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static_cast<Kernel::MemoryPermission>(other_permissions));
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break;
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default:
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ERROR_LOG(OSHLE, "unknown permissions=0x%08X", permissions);
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}
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return 0;
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}
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/// Connect to an OS service given the port name, returns the handle to the port to out
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static Result ConnectToPort(Handle* out, const char* port_name) {
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Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
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DEBUG_LOG(SVC, "called port_name=%s", port_name);
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_assert_msg_(KERNEL, (service != nullptr), "called, but service is not implemented!");
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*out = service->GetHandle();
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return 0;
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}
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/// Synchronize to an OS service
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static Result SendSyncRequest(Handle handle) {
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// TODO(yuriks): ObjectPool::Get tries to check the Object type, which fails since this is a generic base Object,
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// so we are forced to use GetFast and manually verify the handle.
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if (!Kernel::g_object_pool.IsValid(handle)) {
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return InvalidHandle(ErrorModule::Kernel).raw;
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}
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Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
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_assert_msg_(KERNEL, (object != nullptr), "called, but kernel object is nullptr!");
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DEBUG_LOG(SVC, "called handle=0x%08X(%s)", handle, object->GetTypeName().c_str());
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ResultVal<bool> wait = object->SyncRequest();
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if (wait.Succeeded() && *wait) {
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Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
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}
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return wait.Code().raw;
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}
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/// Close a handle
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static Result CloseHandle(Handle handle) {
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// ImplementMe
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle);
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return 0;
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}
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/// Wait for a handle to synchronize, timeout after the specified nanoseconds
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static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
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// TODO(bunnei): Do something with nano_seconds, currently ignoring this
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bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
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if (!Kernel::g_object_pool.IsValid(handle)) {
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return InvalidHandle(ErrorModule::Kernel).raw;
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}
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Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handle);
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_dbg_assert_(KERNEL, object != nullptr);
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DEBUG_LOG(SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle, object->GetTypeName().c_str(),
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object->GetName().c_str(), nano_seconds);
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ResultVal<bool> wait = object->WaitSynchronization();
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// Check for next thread to schedule
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if (wait.Succeeded() && *wait) {
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HLE::Reschedule(__func__);
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}
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return wait.Code().raw;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
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s64 nano_seconds) {
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// TODO(bunnei): Do something with nano_seconds, currently ignoring this
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bool unlock_all = true;
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bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
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DEBUG_LOG(SVC, "called handle_count=%d, wait_all=%s, nanoseconds=%lld",
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handle_count, (wait_all ? "true" : "false"), nano_seconds);
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// Iterate through each handle, synchronize kernel object
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for (s32 i = 0; i < handle_count; i++) {
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if (!Kernel::g_object_pool.IsValid(handles[i])) {
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return InvalidHandle(ErrorModule::Kernel).raw;
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}
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Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]);
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DEBUG_LOG(SVC, "\thandle[%d] = 0x%08X(%s:%s)", i, handles[i], object->GetTypeName().c_str(),
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object->GetName().c_str());
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// TODO(yuriks): Verify how the real function behaves when an error happens here
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ResultVal<bool> wait_result = object->WaitSynchronization();
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bool wait = wait_result.Succeeded() && *wait_result;
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if (!wait && !wait_all) {
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*out = i;
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return RESULT_SUCCESS.raw;
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} else {
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unlock_all = false;
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}
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}
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if (wait_all && unlock_all) {
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*out = handle_count;
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return RESULT_SUCCESS.raw;
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}
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// Check for next thread to schedule
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HLE::Reschedule(__func__);
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return RESULT_SUCCESS.raw;
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}
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/// Create an address arbiter (to allocate access to shared resources)
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static Result CreateAddressArbiter(u32* arbiter) {
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DEBUG_LOG(SVC, "called");
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Handle handle = Kernel::CreateAddressArbiter();
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*arbiter = handle;
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return 0;
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}
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/// Arbitrate address
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static Result ArbitrateAddress(Handle arbiter, u32 address, u32 type, u32 value, s64 nanoseconds) {
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DEBUG_LOG(SVC, "called handle=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X", arbiter,
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address, type, value);
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return Kernel::ArbitrateAddress(arbiter, static_cast<Kernel::ArbitrationType>(type),
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address, value).raw;
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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static void OutputDebugString(const char* string) {
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OS_LOG(SVC, "%s", string);
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}
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/// Get resource limit
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static Result GetResourceLimit(Handle* resource_limit, Handle process) {
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// With regards to proceess values:
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// 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for
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// the current KThread.
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*resource_limit = 0xDEADBEEF;
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
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return 0;
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}
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/// Get resource limit current values
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static Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names,
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s32 name_count) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
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resource_limit, names, name_count);
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Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
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return 0;
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}
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/// Creates a new thread
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static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
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std::string name;
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if (Symbols::HasSymbol(entry_point)) {
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TSymbol symbol = Symbols::GetSymbol(entry_point);
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name = symbol.name;
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} else {
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name = Common::StringFromFormat("unknown-%08x", entry_point);
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}
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Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id,
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stack_top);
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Core::g_app_core->SetReg(1, thread);
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DEBUG_LOG(SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
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name.c_str(), arg, stack_top, priority, processor_id, thread);
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return 0;
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}
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/// Called when a thread exits
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static u32 ExitThread() {
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Handle thread = Kernel::GetCurrentThreadHandle();
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DEBUG_LOG(SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); // PC = 0x0010545C
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Kernel::StopThread(thread, __func__);
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HLE::Reschedule(__func__);
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return 0;
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}
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/// Gets the priority for the specified thread
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static Result GetThreadPriority(s32* priority, Handle handle) {
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ResultVal<u32> priority_result = Kernel::GetThreadPriority(handle);
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if (priority_result.Succeeded()) {
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*priority = *priority_result;
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}
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return priority_result.Code().raw;
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}
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/// Sets the priority for the specified thread
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static Result SetThreadPriority(Handle handle, s32 priority) {
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return Kernel::SetThreadPriority(handle, priority).raw;
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}
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/// Create a mutex
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static Result CreateMutex(Handle* mutex, u32 initial_locked) {
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*mutex = Kernel::CreateMutex((initial_locked != 0));
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DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X",
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initial_locked ? "true" : "false", *mutex);
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return 0;
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}
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/// Release a mutex
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static Result ReleaseMutex(Handle handle) {
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DEBUG_LOG(SVC, "called handle=0x%08X", handle);
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ResultCode res = Kernel::ReleaseMutex(handle);
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return res.raw;
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}
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/// Get the ID for the specified thread.
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static Result GetThreadId(u32* thread_id, Handle handle) {
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DEBUG_LOG(SVC, "called thread=0x%08X", handle);
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ResultCode result = Kernel::GetThreadId(thread_id, handle);
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return result.raw;
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}
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/// Query memory
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static Result QueryMemory(void* info, void* out, u32 addr) {
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ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
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return 0;
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}
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/// Create an event
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static Result CreateEvent(Handle* evt, u32 reset_type) {
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*evt = Kernel::CreateEvent((ResetType)reset_type);
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DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X",
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reset_type, *evt);
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return 0;
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}
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/// Duplicates a kernel handle
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static Result DuplicateHandle(Handle* out, Handle handle) {
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DEBUG_LOG(SVC, "called handle=0x%08X", handle);
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// Translate kernel handles -> real handles
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if (handle == Kernel::CurrentThread) {
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handle = Kernel::GetCurrentThreadHandle();
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}
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_assert_msg_(KERNEL, (handle != Kernel::CurrentProcess),
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"(UNIMPLEMENTED) process handle duplication!");
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// TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate.
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*out = handle;
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return 0;
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}
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/// Signals an event
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static Result SignalEvent(Handle evt) {
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DEBUG_LOG(SVC, "called event=0x%08X", evt);
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return Kernel::SignalEvent(evt).raw;
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}
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/// Clears an event
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static Result ClearEvent(Handle evt) {
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DEBUG_LOG(SVC, "called event=0x%08X", evt);
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return Kernel::ClearEvent(evt).raw;
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}
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/// Sleep the current thread
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static void SleepThread(s64 nanoseconds) {
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DEBUG_LOG(SVC, "called nanoseconds=%lld", nanoseconds);
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// Check for next thread to schedule
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HLE::Reschedule(__func__);
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}
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/// This returns the total CPU ticks elapsed since the CPU was powered-on
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static s64 GetSystemTick() {
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return (s64)Core::g_app_core->GetTicks();
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}
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const HLE::FunctionDef SVC_Table[] = {
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{0x00, nullptr, "Unknown"},
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{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
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{0x02, HLE::Wrap<QueryMemory>, "QueryMemory"},
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{0x03, nullptr, "ExitProcess"},
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{0x04, nullptr, "GetProcessAffinityMask"},
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{0x05, nullptr, "SetProcessAffinityMask"},
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{0x06, nullptr, "GetProcessIdealProcessor"},
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{0x07, nullptr, "SetProcessIdealProcessor"},
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{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
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{0x09, HLE::Wrap<ExitThread>, "ExitThread"},
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{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
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{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
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{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
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{0x0D, nullptr, "GetThreadAffinityMask"},
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{0x0E, nullptr, "SetThreadAffinityMask"},
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{0x0F, nullptr, "GetThreadIdealProcessor"},
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{0x10, nullptr, "SetThreadIdealProcessor"},
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{0x11, nullptr, "GetCurrentProcessorNumber"},
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{0x12, nullptr, "Run"},
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{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
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{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
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{0x15, nullptr, "CreateSemaphore"},
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{0x16, nullptr, "ReleaseSemaphore"},
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{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
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{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
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{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
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{0x1A, nullptr, "CreateTimer"},
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{0x1B, nullptr, "SetTimer"},
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{0x1C, nullptr, "CancelTimer"},
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{0x1D, nullptr, "ClearTimer"},
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{0x1E, nullptr, "CreateMemoryBlock"},
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{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
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{0x20, nullptr, "UnmapMemoryBlock"},
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{0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"},
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{0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"},
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{0x23, HLE::Wrap<CloseHandle>, "CloseHandle"},
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{0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"},
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{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
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{0x26, nullptr, "SignalAndWait"},
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{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
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{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
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{0x29, nullptr, "GetHandleInfo"},
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{0x2A, nullptr, "GetSystemInfo"},
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{0x2B, nullptr, "GetProcessInfo"},
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{0x2C, nullptr, "GetThreadInfo"},
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{0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"},
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{0x2E, nullptr, "SendSyncRequest1"},
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{0x2F, nullptr, "SendSyncRequest2"},
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{0x30, nullptr, "SendSyncRequest3"},
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{0x31, nullptr, "SendSyncRequest4"},
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{0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"},
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{0x33, nullptr, "OpenProcess"},
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{0x34, nullptr, "OpenThread"},
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{0x35, nullptr, "GetProcessId"},
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{0x36, nullptr, "GetProcessIdOfThread"},
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{0x37, HLE::Wrap<GetThreadId>, "GetThreadId"},
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{0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"},
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{0x39, nullptr, "GetResourceLimitLimitValues"},
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{0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
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{0x3B, nullptr, "GetThreadContext"},
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{0x3C, nullptr, "Break"},
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{0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"},
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{0x3E, nullptr, "ControlPerformanceCounter"},
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{0x3F, nullptr, "Unknown"},
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{0x40, nullptr, "Unknown"},
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{0x41, nullptr, "Unknown"},
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{0x42, nullptr, "Unknown"},
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{0x43, nullptr, "Unknown"},
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{0x44, nullptr, "Unknown"},
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{0x45, nullptr, "Unknown"},
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{0x46, nullptr, "Unknown"},
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{0x47, nullptr, "CreatePort"},
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{0x48, nullptr, "CreateSessionToPort"},
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{0x49, nullptr, "CreateSession"},
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{0x4A, nullptr, "AcceptSession"},
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{0x4B, nullptr, "ReplyAndReceive1"},
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{0x4C, nullptr, "ReplyAndReceive2"},
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{0x4D, nullptr, "ReplyAndReceive3"},
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{0x4E, nullptr, "ReplyAndReceive4"},
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{0x4F, nullptr, "ReplyAndReceive"},
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{0x50, nullptr, "BindInterrupt"},
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{0x51, nullptr, "UnbindInterrupt"},
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{0x52, nullptr, "InvalidateProcessDataCache"},
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{0x53, nullptr, "StoreProcessDataCache"},
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{0x54, nullptr, "FlushProcessDataCache"},
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{0x55, nullptr, "StartInterProcessDma"},
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{0x56, nullptr, "StopDma"},
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{0x57, nullptr, "GetDmaState"},
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{0x58, nullptr, "RestartDma"},
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{0x59, nullptr, "Unknown"},
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{0x5A, nullptr, "Unknown"},
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{0x5B, nullptr, "Unknown"},
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{0x5C, nullptr, "Unknown"},
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{0x5D, nullptr, "Unknown"},
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{0x5E, nullptr, "Unknown"},
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{0x5F, nullptr, "Unknown"},
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{0x60, nullptr, "DebugActiveProcess"},
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{0x61, nullptr, "BreakDebugProcess"},
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{0x62, nullptr, "TerminateDebugProcess"},
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{0x63, nullptr, "GetProcessDebugEvent"},
|
|
{0x64, nullptr, "ContinueDebugEvent"},
|
|
{0x65, nullptr, "GetProcessList"},
|
|
{0x66, nullptr, "GetThreadList"},
|
|
{0x67, nullptr, "GetDebugThreadContext"},
|
|
{0x68, nullptr, "SetDebugThreadContext"},
|
|
{0x69, nullptr, "QueryDebugProcessMemory"},
|
|
{0x6A, nullptr, "ReadProcessMemory"},
|
|
{0x6B, nullptr, "WriteProcessMemory"},
|
|
{0x6C, nullptr, "SetHardwareBreakPoint"},
|
|
{0x6D, nullptr, "GetDebugThreadParam"},
|
|
{0x6E, nullptr, "Unknown"},
|
|
{0x6F, nullptr, "Unknown"},
|
|
{0x70, nullptr, "ControlProcessMemory"},
|
|
{0x71, nullptr, "MapProcessMemory"},
|
|
{0x72, nullptr, "UnmapProcessMemory"},
|
|
{0x73, nullptr, "Unknown"},
|
|
{0x74, nullptr, "Unknown"},
|
|
{0x75, nullptr, "Unknown"},
|
|
{0x76, nullptr, "TerminateProcess"},
|
|
{0x77, nullptr, "Unknown"},
|
|
{0x78, nullptr, "CreateResourceLimit"},
|
|
{0x79, nullptr, "Unknown"},
|
|
{0x7A, nullptr, "Unknown"},
|
|
{0x7B, nullptr, "Unknown"},
|
|
{0x7C, nullptr, "KernelSetState"},
|
|
{0x7D, nullptr, "QueryProcessMemory"},
|
|
};
|
|
|
|
void Register() {
|
|
HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table);
|
|
}
|
|
|
|
} // namespace
|