Lime3DS/src/common/symbols.cpp

54 lines
1.1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/symbols.h"
TSymbolsMap g_symbols;
namespace Symbols
{
bool HasSymbol(u32 address)
{
return g_symbols.find(address) != g_symbols.end();
}
void Add(u32 address, const std::string& name, u32 size, u32 type)
{
if (!HasSymbol(address))
{
TSymbol symbol;
symbol.address = address;
symbol.name = name;
symbol.size = size;
symbol.type = type;
g_symbols.insert(TSymbolsPair(address, symbol));
}
}
TSymbol GetSymbol(u32 address)
{
const auto iter = g_symbols.find(address);
if (iter != g_symbols.end())
return iter->second;
return {};
}
const std::string GetName(u32 address)
{
return GetSymbol(address).name;
}
void Remove(u32 address)
{
g_symbols.erase(address);
}
void Clear()
{
g_symbols.clear();
}
}