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https://github.com/Lime3DS/Lime3DS
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6b7ebb3f82
This shouldn't be directly exposed if there's already a partial API that operates on it. We can just provide the rest of that API.
23 lines
407 B
C++
23 lines
407 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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typedef u32 Handle;
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typedef s32 Result;
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const Handle INVALID_HANDLE = 0;
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namespace HLE {
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void Reschedule(const char *reason);
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bool RescheduleIsPending();
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void DoneRescheduling();
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void Init();
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void Shutdown();
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} // namespace
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