mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-11-16 04:03:43 +00:00
1323ab2f5f
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
55 lines
1.1 KiB
C++
55 lines
1.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/audio_core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hw/hw.h"
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#include "core/system.h"
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#include "video_core/video_core.h"
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namespace System {
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static bool is_powered_on{false};
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Result Init(EmuWindow* emu_window, u32 system_mode) {
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Core::Init();
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CoreTiming::Init();
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Memory::Init();
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HW::Init();
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Kernel::Init(system_mode);
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HLE::Init();
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if (!VideoCore::Init(emu_window)) {
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return Result::ErrorInitVideoCore;
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}
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AudioCore::Init();
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GDBStub::Init();
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is_powered_on = true;
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return Result::Success;
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}
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bool IsPoweredOn() {
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return is_powered_on;
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}
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void Shutdown() {
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GDBStub::Shutdown();
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AudioCore::Shutdown();
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VideoCore::Shutdown();
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HLE::Shutdown();
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Kernel::Shutdown();
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HW::Shutdown();
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CoreTiming::Shutdown();
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Core::Shutdown();
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is_powered_on = false;
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}
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} // namespace
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