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https://github.com/Lime3DS/Lime3DS
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41 lines
753 B
C++
41 lines
753 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace DefaultINI {
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const char* glfw_config_file = R"(
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[Controls]
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pad_start =
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pad_select =
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pad_home =
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pad_dup =
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pad_ddown =
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pad_dleft =
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pad_dright =
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pad_a =
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pad_b =
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pad_x =
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pad_y =
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pad_r =
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pad_l =
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pad_sup =
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pad_sdown =
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pad_sleft =
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pad_sright =
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[Core]
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cpu_core = ## 0: Interpreter (default), 1: OldInterpreter (may work better, soon to be deprecated)
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gpu_refresh_rate = ## 30 (default)
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frame_skip = ## 0: No frameskip (default), 1 : 2x frameskip, 2 : 4x frameskip, etc.
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[Data Storage]
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use_virtual_sd =
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[Miscellaneous]
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log_filter = *:Info ## Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
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)";
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}
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