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https://github.com/Lime3DS/Lime3DS
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37 lines
700 B
C++
37 lines
700 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include "common/common.h"
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struct TSymbol
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{
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TSymbol() :
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address(0),
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size(0),
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type(0)
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{}
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u32 address;
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std::string name;
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u32 size;
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u32 type;
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};
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typedef std::map<u32, TSymbol> TSymbolsMap;
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typedef std::pair<u32, TSymbol> TSymbolsPair;
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namespace Symbols
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{
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bool HasSymbol(u32 _address);
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void Add(u32 _address, const std::string& _name, u32 _size, u32 _type);
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TSymbol GetSymbol(u32 _address);
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const std::string GetName(u32 _address);
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void Remove(u32 _address);
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void Clear();
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};
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