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https://github.com/Lime3DS/Lime3DS
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8a3afaf9e6
The incorrect background color could appear when the games fragment is not initialized as it is during first boot. Now it appears correctly as colorSurface. |
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.. | ||
app | ||
gradle/wrapper | ||
.gitignore | ||
build.gradle | ||
code-style-java.xml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |