3DS emulator based on Citra
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B3n30 8bee016145 Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
.github github: fixed issue template forum links (#2470) 2017-01-24 10:23:03 -03:00
CMakeModules Modularized Qt and SDL file copying 2016-12-13 21:05:00 +01:00
dist Add man documentation 2016-11-26 13:48:00 +11:00
externals externals: Update to boost v1.63.0 2017-03-12 22:16:27 -07:00
hooks hook: remove clang-format check 2017-02-17 13:52:23 +02:00
src Create a random console_unique_id (#2668) 2017-05-05 20:55:51 -04:00
.gitignore Add deploy to bintray for builds to master 2016-12-31 13:54:51 -05:00
.gitmodules Core: add cryptopp library (#2412) 2017-02-13 12:03:55 -08:00
.travis-build.sh Travis: Use a stable version of clang-format 2016-12-03 01:32:46 -08:00
.travis-deps.sh Travis: Use a stable version of clang-format 2016-12-03 01:32:46 -08:00
.travis-upload.sh Change travis tar command to specify compression format 2017-02-25 14:02:46 -07:00
.travis.yml Fixes file upload pattern in the travis.yml to include macOS releases (#2592) 2017-02-24 18:12:37 -08:00
appveyor.yml appveyor: workaround for unnecesary Xamarin log spam 2017-01-23 12:06:55 +01:00
CMakeLists.txt Fix Microprofile in MinGW (#2530) 2017-02-04 15:36:38 -08:00
CONTRIBUTING.md Fixes typo on Citra forum link. 2017-03-06 08:27:59 -05:00
Doxyfile Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
license.txt added license txt file 2014-04-08 19:03:00 -04:00
README.md Removed a linebreak from the README. 2017-03-20 23:48:01 -04:00

BEFORE FILING AN ISSUE, READ THE RELEVANT SECTION IN THE CONTRIBUTING FILE!!!

Citra Emulator

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Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra only emulates a subset of 3DS hardware, and therefore is generally only useful for running/debugging homebrew applications. At this time, Citra is even able to boot several commercial games! Most of these do not run to a playable state, but we are working every day to advance the project forward.

Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project.

Check out our website!

For development discussion, please join us @ #citra on freenode.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide, TODO list and Developer Information. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations, or donated games and hardware. Please see our donations page for more information on how you can contribute to Citra. Any donations received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup
  • Eventually 3D displays to get proper 3D output working

We also more than gladly accept used 3DS consoles, preferably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on Freenode and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.