mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-11-16 12:13:44 +00:00
ef24e72b26
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
421 lines
12 KiB
C++
421 lines
12 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cassert>
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#include <cstddef>
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#include <type_traits>
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#include <utility>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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// All the constants in this file come from http://3dbrew.org/wiki/Error_codes
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/// Detailed description of the error. This listing is likely incomplete.
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enum class ErrorDescription : u32 {
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Success = 0,
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FS_NotFound = 100,
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FS_NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
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InvalidSection = 1000,
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TooLarge = 1001,
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NotAuthorized = 1002,
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AlreadyDone = 1003,
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InvalidSize = 1004,
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InvalidEnumValue = 1005,
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InvalidCombination = 1006,
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NoData = 1007,
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Busy = 1008,
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MisalignedAddress = 1009,
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MisalignedSize = 1010,
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OutOfMemory = 1011,
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NotImplemented = 1012,
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InvalidAddress = 1013,
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InvalidPointer = 1014,
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InvalidHandle = 1015,
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NotInitialized = 1016,
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AlreadyInitialized = 1017,
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NotFound = 1018,
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CancelRequested = 1019,
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AlreadyExists = 1020,
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OutOfRange = 1021,
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Timeout = 1022,
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InvalidResultValue = 1023,
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};
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/**
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* Identifies the module which caused the error. Error codes can be propagated through a call
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* chain, meaning that this doesn't always correspond to the module where the API call made is
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* contained.
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*/
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enum class ErrorModule : u32 {
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Common = 0,
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Kernel = 1,
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Util = 2,
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FileServer = 3,
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LoaderServer = 4,
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TCB = 5,
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OS = 6,
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DBG = 7,
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DMNT = 8,
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PDN = 9,
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GX = 10,
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I2C = 11,
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GPIO = 12,
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DD = 13,
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CODEC = 14,
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SPI = 15,
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PXI = 16,
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FS = 17,
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DI = 18,
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HID = 19,
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CAM = 20,
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PI = 21,
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PM = 22,
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PM_LOW = 23,
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FSI = 24,
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SRV = 25,
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NDM = 26,
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NWM = 27,
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SOC = 28,
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LDR = 29,
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ACC = 30,
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RomFS = 31,
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AM = 32,
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HIO = 33,
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Updater = 34,
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MIC = 35,
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FND = 36,
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MP = 37,
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MPWL = 38,
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AC = 39,
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HTTP = 40,
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DSP = 41,
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SND = 42,
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DLP = 43,
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HIO_LOW = 44,
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CSND = 45,
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SSL = 46,
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AM_LOW = 47,
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NEX = 48,
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Friends = 49,
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RDT = 50,
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Applet = 51,
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NIM = 52,
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PTM = 53,
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MIDI = 54,
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MC = 55,
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SWC = 56,
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FatFS = 57,
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NGC = 58,
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CARD = 59,
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CARDNOR = 60,
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SDMC = 61,
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BOSS = 62,
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DBM = 63,
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Config = 64,
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PS = 65,
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CEC = 66,
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IR = 67,
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UDS = 68,
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PL = 69,
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CUP = 70,
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Gyroscope = 71,
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MCU = 72,
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NS = 73,
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News = 74,
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RO_1 = 75,
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GD = 76,
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CardSPI = 77,
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EC = 78,
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RO_2 = 79,
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WebBrowser = 80,
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Test = 81,
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ENC = 82,
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PIA = 83,
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Application = 254,
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InvalidResult = 255
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};
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/// A less specific error cause.
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enum class ErrorSummary : u32 {
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Success = 0,
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NothingHappened = 1,
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WouldBlock = 2,
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OutOfResource = 3, ///< There are no more kernel resources (memory, table slots) to
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///< execute the operation.
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NotFound = 4, ///< A file or resource was not found.
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InvalidState = 5,
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NotSupported = 6, ///< The operation is not supported or not implemented.
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InvalidArgument = 7, ///< Returned when a passed argument is invalid in the current runtime
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///< context. (Invalid handle, out-of-bounds pointer or size, etc.)
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WrongArgument = 8, ///< Returned when a passed argument is in an incorrect format for use
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///< with the function. (E.g. Invalid enum value)
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Canceled = 9,
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StatusChanged = 10,
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Internal = 11,
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InvalidResult = 63
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};
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/// The severity of the error.
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enum class ErrorLevel : u32 {
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Success = 0,
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Info = 1,
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Status = 25,
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Temporary = 26,
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Permanent = 27,
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Usage = 28,
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Reinitialize = 29,
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Reset = 30,
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Fatal = 31
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};
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/// Encapsulates a CTR-OS error code, allowing it to be separated into its constituent fields.
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union ResultCode {
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u32 raw;
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BitField<0, 10, ErrorDescription> description;
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BitField<10, 8, ErrorModule> module;
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BitField<21, 6, ErrorSummary> summary;
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BitField<27, 5, ErrorLevel> level;
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// The last bit of `level` is checked by apps and the kernel to determine if a result code is an error
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BitField<31, 1, u32> is_error;
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explicit ResultCode(u32 raw) : raw(raw) {}
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ResultCode(ErrorDescription description_, ErrorModule module_,
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ErrorSummary summary_, ErrorLevel level_) : raw(0) {
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description = description_;
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module = module_;
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summary = summary_;
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level = level_;
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}
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ResultCode& operator=(const ResultCode& o) { raw = o.raw; return *this; }
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bool IsSuccess() const {
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return is_error == 0;
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}
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bool IsError() const {
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return is_error == 1;
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}
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};
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inline bool operator==(const ResultCode a, const ResultCode b) {
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return a.raw == b.raw;
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}
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inline bool operator!=(const ResultCode a, const ResultCode b) {
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return a.raw != b.raw;
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}
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// Convenience functions for creating some common kinds of errors:
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/// The default success `ResultCode`.
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const ResultCode RESULT_SUCCESS(0);
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/// Might be returned instead of a dummy success for unimplemented APIs.
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inline ResultCode UnimplementedFunction(ErrorModule module) {
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return ResultCode(ErrorDescription::NotImplemented, module,
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ErrorSummary::NotSupported, ErrorLevel::Permanent);
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}
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/**
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* This is an optional value type. It holds a `ResultCode` and, if that code is a success code,
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* also holds a result of type `T`. If the code is an error code then trying to access the inner
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* value fails, thus ensuring that the ResultCode of functions is always checked properly before
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* their return value is used. It is similar in concept to the `std::optional` type
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* (http://en.cppreference.com/w/cpp/experimental/optional) originally proposed for inclusion in
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* C++14, or the `Result` type in Rust (http://doc.rust-lang.org/std/result/index.html).
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*
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* An example of how it could be used:
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* \code
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* ResultVal<int> Frobnicate(float strength) {
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* if (strength < 0.f || strength > 1.0f) {
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* // Can't frobnicate too weakly or too strongly
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* return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Common,
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* ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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* } else {
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* // Frobnicated! Give caller a cookie
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* return MakeResult<int>(42);
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* }
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* }
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* \endcode
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*
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* \code
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* ResultVal<int> frob_result = Frobnicate(0.75f);
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* if (frob_result) {
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* // Frobbed ok
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* printf("My cookie is %d\n", *frob_result);
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* } else {
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* printf("Guess I overdid it. :( Error code: %ux\n", frob_result.code().hex);
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* }
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* \endcode
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*/
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template <typename T>
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class ResultVal {
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public:
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/// Constructs an empty `ResultVal` with the given error code. The code must not be a success code.
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ResultVal(ResultCode error_code = ResultCode(-1))
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: result_code(error_code)
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{
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assert(error_code.IsError());
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UpdateDebugPtr();
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}
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/**
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* Similar to the non-member function `MakeResult`, with the exception that you can manually
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* specify the success code. `success_code` must not be an error code.
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*/
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template <typename... Args>
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static ResultVal WithCode(ResultCode success_code, Args&&... args) {
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ResultVal<T> result;
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result.emplace(success_code, std::forward<Args>(args)...);
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return result;
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}
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ResultVal(const ResultVal& o)
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: result_code(o.result_code)
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{
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if (!o.empty()) {
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new (&storage) T(*o.GetPointer());
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}
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UpdateDebugPtr();
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}
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ResultVal(ResultVal&& o)
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: result_code(o.result_code)
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{
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if (!o.empty()) {
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new (&storage) T(std::move(*o.GetPointer()));
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}
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UpdateDebugPtr();
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}
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~ResultVal() {
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if (!empty()) {
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GetPointer()->~T();
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}
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}
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ResultVal& operator=(const ResultVal& o) {
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if (!empty()) {
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if (!o.empty()) {
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*GetPointer() = *o.GetPointer();
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} else {
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GetPointer()->~T();
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}
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} else {
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if (!o.empty()) {
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new (&storage) T(*o.GetPointer());
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}
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}
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result_code = o.result_code;
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UpdateDebugPtr();
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return *this;
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}
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/**
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* Replaces the current result with a new constructed result value in-place. The code must not
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* be an error code.
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*/
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template <typename... Args>
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void emplace(ResultCode success_code, Args&&... args) {
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assert(success_code.IsSuccess());
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if (!empty()) {
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GetPointer()->~T();
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}
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new (&storage) T(std::forward<Args>(args)...);
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result_code = success_code;
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UpdateDebugPtr();
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}
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/// Returns true if the `ResultVal` contains an error code and no value.
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bool empty() const { return result_code.IsError(); }
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/// Returns true if the `ResultVal` contains a return value.
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bool Succeeded() const { return result_code.IsSuccess(); }
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/// Returns true if the `ResultVal` contains an error code and no value.
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bool Failed() const { return empty(); }
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ResultCode Code() const { return result_code; }
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const T& operator* () const { return *GetPointer(); }
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T& operator* () { return *GetPointer(); }
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const T* operator->() const { return GetPointer(); }
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T* operator->() { return GetPointer(); }
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/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
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template <typename U>
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T ValueOr(U&& value) const {
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return !empty() ? *GetPointer() : std::move(value);
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}
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/// Asserts that the result succeeded and returns a reference to it.
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T& Unwrap() {
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// TODO(yuriks): Should be a release assert
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ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
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return **this;
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}
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T&& MoveFrom() {
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return std::move(Unwrap());
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}
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private:
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typedef typename std::aligned_storage<sizeof(T), std::alignment_of<T>::value>::type StorageType;
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StorageType storage;
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ResultCode result_code;
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#ifdef _DEBUG
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// The purpose of this pointer is to aid inspecting the type with a debugger, eliminating the
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// need to cast `storage` to a pointer or pay attention to `result_code`.
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const T* debug_ptr;
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#endif
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void UpdateDebugPtr() {
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#ifdef _DEBUG
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debug_ptr = empty() ? nullptr : static_cast<const T*>(static_cast<const void*>(&storage));
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#endif
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}
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const T* GetPointer() const {
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assert(!empty());
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return static_cast<const T*>(static_cast<const void*>(&storage));
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}
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T* GetPointer() {
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assert(!empty());
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return static_cast<T*>(static_cast<void*>(&storage));
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}
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};
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/**
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* This function is a helper used to construct `ResultVal`s. It receives the arguments to construct
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* `T` with and creates a success `ResultVal` contained the constructed value.
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*/
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template <typename T, typename... Args>
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ResultVal<T> MakeResult(Args&&... args) {
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return ResultVal<T>::WithCode(RESULT_SUCCESS, std::forward<Args>(args)...);
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}
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/**
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* Check for the success of `source` (which must evaluate to a ResultVal). If it succeeds, unwraps
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* the contained value and assigns it to `target`, which can be either an l-value expression or a
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* variable declaration. If it fails the return code is returned from the current function. Thus it
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* can be used to cascade errors out, achieving something akin to exception handling.
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*/
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#define CASCADE_RESULT(target, source) \
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auto CONCAT2(check_result_L, __LINE__) = source; \
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if (CONCAT2(check_result_L, __LINE__).Failed()) \
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return CONCAT2(check_result_L, __LINE__).Code(); \
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target = std::move(*CONCAT2(check_result_L, __LINE__))
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