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https://github.com/Lime3DS/Lime3DS
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78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include <boost/serialization/export.hpp>
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#include <boost/serialization/shared_ptr.hpp>
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#include <boost/serialization/vector.hpp>
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#include "common/common_types.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/hle/result.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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struct NCCHData {
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std::shared_ptr<std::vector<u8>> icon;
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std::shared_ptr<std::vector<u8>> logo;
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std::shared_ptr<std::vector<u8>> banner;
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std::shared_ptr<RomFSReader> romfs_file;
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std::shared_ptr<RomFSReader> update_romfs_file;
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private:
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& icon;
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ar& logo;
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ar& banner;
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ar& romfs_file;
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ar& update_romfs_file;
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}
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friend class boost::serialization::access;
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};
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/// File system interface to the SelfNCCH archive
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class ArchiveFactory_SelfNCCH final : public ArchiveFactory {
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public:
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ArchiveFactory_SelfNCCH() = default;
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/// Registers a loaded application so that we can open its SelfNCCH archive when requested.
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void Register(Loader::AppLoader& app_loader);
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std::string GetName() const override {
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return "SelfNCCH";
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}
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ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
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ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
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u64 program_id) override;
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ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
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private:
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/// Mapping of ProgramId -> NCCHData
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std::unordered_map<u64, NCCHData> ncch_data;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& boost::serialization::base_object<ArchiveFactory>(*this);
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// NOTE: ncch_data is never written to, so we don't serialize it here
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}
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friend class boost::serialization::access;
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};
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class ExeFSSectionFile;
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class SelfNCCHArchive;
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} // namespace FileSys
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BOOST_CLASS_EXPORT_KEY(FileSys::ArchiveFactory_SelfNCCH)
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BOOST_CLASS_EXPORT_KEY(FileSys::ExeFSSectionFile)
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BOOST_CLASS_EXPORT_KEY(FileSys::SelfNCCHArchive)
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