mirror of
https://github.com/Lime3DS/Lime3DS
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67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/archives.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "video_core/pica.h"
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#include "video_core/pica_state.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/renderer_software/renderer_software.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/video_core.h"
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namespace VideoCore {
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std::unique_ptr<RendererBase> g_renderer{}; ///< Renderer plugin
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std::atomic<bool> g_shader_jit_enabled;
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std::atomic<bool> g_hw_shader_enabled;
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std::atomic<bool> g_hw_shader_accurate_mul;
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Memory::MemorySystem* g_memory;
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/// Initialize the video core
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void Init(Frontend::EmuWindow& emu_window, Frontend::EmuWindow* secondary_window,
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Core::System& system) {
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g_memory = &system.Memory();
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Pica::Init();
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const Settings::GraphicsAPI graphics_api = Settings::values.graphics_api.GetValue();
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switch (graphics_api) {
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case Settings::GraphicsAPI::Software:
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g_renderer = std::make_unique<SwRenderer::RendererSoftware>(system, emu_window);
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break;
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case Settings::GraphicsAPI::Vulkan:
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g_renderer = std::make_unique<Vulkan::RendererVulkan>(system, emu_window, secondary_window);
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break;
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case Settings::GraphicsAPI::OpenGL:
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, secondary_window);
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break;
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default:
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LOG_CRITICAL(Render, "Unknown graphics API {}, using OpenGL", graphics_api);
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, secondary_window);
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}
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}
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/// Shutdown the video core
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void Shutdown() {
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Pica::Shutdown();
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g_renderer.reset();
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LOG_DEBUG(Render, "shutdown OK");
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}
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& Pica::g_state;
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}
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} // namespace VideoCore
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SERIALIZE_IMPL(VideoCore)
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