mirror of
https://github.com/Lime3DS/Lime3DS
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181 lines
4.4 KiB
C++
181 lines
4.4 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include "core/arm/dyncom/arm_dyncom.h"
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#include "core/arm/dyncom/arm_dyncom_interpreter.h"
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#include "core/arm/dyncom/arm_dyncom_trans.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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class DynComThreadContext final : public ARM_Interface::ThreadContext {
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public:
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DynComThreadContext() {
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Reset();
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}
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~DynComThreadContext() override = default;
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void Reset() override {
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cpu_registers = {};
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cpsr = 0;
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fpu_registers = {};
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fpscr = 0;
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fpexc = 0;
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}
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u32 GetCpuRegister(std::size_t index) const override {
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return cpu_registers[index];
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}
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void SetCpuRegister(std::size_t index, u32 value) override {
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cpu_registers[index] = value;
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}
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u32 GetCpsr() const override {
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return cpsr;
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}
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void SetCpsr(u32 value) override {
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cpsr = value;
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}
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u32 GetFpuRegister(std::size_t index) const override {
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return fpu_registers[index];
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}
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void SetFpuRegister(std::size_t index, u32 value) override {
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fpu_registers[index] = value;
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}
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u32 GetFpscr() const override {
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return fpscr;
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}
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void SetFpscr(u32 value) override {
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fpscr = value;
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}
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u32 GetFpexc() const override {
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return fpexc;
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}
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void SetFpexc(u32 value) override {
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fpexc = value;
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}
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private:
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friend class ARM_DynCom;
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std::array<u32, 16> cpu_registers;
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u32 cpsr;
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std::array<u32, 64> fpu_registers;
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u32 fpscr;
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u32 fpexc;
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};
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ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) {
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state = std::make_unique<ARMul_State>(initial_mode);
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}
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ARM_DynCom::~ARM_DynCom() {}
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void ARM_DynCom::Run() {
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ExecuteInstructions(std::max<s64>(Core::System::GetInstance().CoreTiming().GetDowncount(), 0));
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}
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void ARM_DynCom::Step() {
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ExecuteInstructions(1);
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}
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void ARM_DynCom::ClearInstructionCache() {
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state->instruction_cache.clear();
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trans_cache_buf_top = 0;
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}
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void ARM_DynCom::InvalidateCacheRange(u32, std::size_t) {
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ClearInstructionCache();
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}
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void ARM_DynCom::PageTableChanged() {
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ClearInstructionCache();
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}
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void ARM_DynCom::SetPC(u32 pc) {
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state->Reg[15] = pc;
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}
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u32 ARM_DynCom::GetPC() const {
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return state->Reg[15];
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}
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u32 ARM_DynCom::GetReg(int index) const {
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return state->Reg[index];
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}
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void ARM_DynCom::SetReg(int index, u32 value) {
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state->Reg[index] = value;
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}
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u32 ARM_DynCom::GetVFPReg(int index) const {
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return state->ExtReg[index];
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}
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void ARM_DynCom::SetVFPReg(int index, u32 value) {
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state->ExtReg[index] = value;
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}
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u32 ARM_DynCom::GetVFPSystemReg(VFPSystemRegister reg) const {
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return state->VFP[reg];
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}
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void ARM_DynCom::SetVFPSystemReg(VFPSystemRegister reg, u32 value) {
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state->VFP[reg] = value;
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}
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u32 ARM_DynCom::GetCPSR() const {
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return state->Cpsr;
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}
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void ARM_DynCom::SetCPSR(u32 cpsr) {
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state->Cpsr = cpsr;
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}
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u32 ARM_DynCom::GetCP15Register(CP15Register reg) {
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return state->CP15[reg];
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}
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void ARM_DynCom::SetCP15Register(CP15Register reg, u32 value) {
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state->CP15[reg] = value;
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}
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void ARM_DynCom::ExecuteInstructions(u64 num_instructions) {
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state->NumInstrsToExecute = num_instructions;
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unsigned ticks_executed = InterpreterMainLoop(state.get());
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Core::System::GetInstance().CoreTiming().AddTicks(ticks_executed);
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state->ServeBreak();
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}
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std::unique_ptr<ARM_Interface::ThreadContext> ARM_DynCom::NewContext() const {
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return std::make_unique<DynComThreadContext>();
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}
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void ARM_DynCom::SaveContext(const std::unique_ptr<ThreadContext>& arg) {
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DynComThreadContext* ctx = dynamic_cast<DynComThreadContext*>(arg.get());
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ASSERT(ctx);
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ctx->cpu_registers = state->Reg;
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ctx->cpsr = state->Cpsr;
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ctx->fpu_registers = state->ExtReg;
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ctx->fpscr = state->VFP[VFP_FPSCR];
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ctx->fpexc = state->VFP[VFP_FPEXC];
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}
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void ARM_DynCom::LoadContext(const std::unique_ptr<ThreadContext>& arg) {
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DynComThreadContext* ctx = dynamic_cast<DynComThreadContext*>(arg.get());
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ASSERT(ctx);
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state->Reg = ctx->cpu_registers;
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state->Cpsr = ctx->cpsr;
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state->ExtReg = ctx->fpu_registers;
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state->VFP[VFP_FPSCR] = ctx->fpscr;
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state->VFP[VFP_FPEXC] = ctx->fpexc;
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}
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void ARM_DynCom::PrepareReschedule() {
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state->NumInstrsToExecute = 0;
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}
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