Lime3DS/src/core/hle/svc.cpp
archshift ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00

703 lines
28 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include "common/string_util.h"
#include "common/symbols.h"
#include "core/arm/arm_interface.h"
#include "core/mem_map.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
using Kernel::SharedPtr;
using Kernel::ERR_INVALID_HANDLE;
namespace SVC {
const ResultCode ERR_NOT_FOUND(ErrorDescription::NotFound, ErrorModule::Kernel,
ErrorSummary::NotFound, ErrorLevel::Permanent); // 0xD88007FA
const ResultCode ERR_PORT_NAME_TOO_LONG(ErrorDescription(30), ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E0181E
/// An invalid result code that is meant to be overwritten when a thread resumes from waiting
const ResultCode RESULT_INVALID(0xDEADC0DE);
enum ControlMemoryOperation {
MEMORY_OPERATION_HEAP = 0x00000003,
MEMORY_OPERATION_GSP_HEAP = 0x00010003,
};
/// Map application or GSP heap memory
static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
LOG_TRACE(Kernel_SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
operation, addr0, addr1, size, permissions);
switch (operation) {
// Map normal heap memory
case MEMORY_OPERATION_HEAP:
*out_addr = Memory::MapBlock_Heap(size, operation, permissions);
break;
// Map GSP heap memory
case MEMORY_OPERATION_GSP_HEAP:
*out_addr = Memory::MapBlock_HeapLinear(size, operation, permissions);
break;
// Unknown ControlMemory operation
default:
LOG_ERROR(Kernel_SVC, "unknown operation=0x%08X", operation);
}
return RESULT_SUCCESS;
}
/// Maps a memory block to specified address
static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
using Kernel::SharedMemory;
using Kernel::MemoryPermission;
LOG_TRACE(Kernel_SVC, "called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
handle, addr, permissions, other_permissions);
SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
switch (permissions_type) {
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::Execute:
case MemoryPermission::ReadExecute:
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
shared_memory->Map(addr, permissions_type,
static_cast<MemoryPermission>(other_permissions));
break;
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
}
return RESULT_SUCCESS;
}
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
if (port_name == nullptr)
return ERR_NOT_FOUND;
if (std::strlen(port_name) > 11)
return ERR_PORT_NAME_TOO_LONG;
LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name);
auto it = Service::g_kernel_named_ports.find(port_name);
if (it == Service::g_kernel_named_ports.end()) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name);
return ERR_NOT_FOUND;
}
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(it->second));
return RESULT_SUCCESS;
}
/// Synchronize to an OS service
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<Kernel::Session> session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
if (session == nullptr) {
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
return session->SyncRequest().Code();
}
/// Close a handle
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
return Kernel::g_handle_table.Close(handle);
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) {
auto object = Kernel::g_handle_table.GetWaitObject(handle);
if (object == nullptr)
return ERR_INVALID_HANDLE;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
HLE::Reschedule(__func__);
// Check for next thread to schedule
if (object->ShouldWait()) {
object->AddWaitingThread(Kernel::GetCurrentThread());
Kernel::WaitCurrentThread_WaitSynchronization({ object }, false, false);
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds);
// NOTE: output of this SVC will be set later depending on how the thread resumes
return RESULT_INVALID;
}
object->Acquire();
return RESULT_SUCCESS;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, s64 nano_seconds) {
bool wait_thread = !wait_all;
int handle_index = 0;
// Check if 'handles' is invalid
if (handles == nullptr)
return ResultCode(ErrorDescription::InvalidPointer, ErrorModule::Kernel, ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
// NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
// this happens, the running application will crash.
ASSERT_MSG(out != nullptr, "invalid output pointer specified!");
// Check if 'handle_count' is invalid
if (handle_count < 0)
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
// If 'handle_count' is non-zero, iterate through each handle and wait the current thread if
// necessary
if (handle_count != 0) {
bool selected = false; // True once an object has been selected
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
if (object == nullptr)
return ERR_INVALID_HANDLE;
// Check if the current thread should wait on this object...
if (object->ShouldWait()) {
// Check we are waiting on all objects...
if (wait_all)
// Wait the thread
wait_thread = true;
} else {
// Do not wait on this object, check if this object should be selected...
if (!wait_all && !selected) {
// Do not wait the thread
wait_thread = false;
handle_index = i;
selected = true;
}
}
}
} else {
// If no handles were passed in, put the thread to sleep only when 'wait_all' is false
// NOTE: This should deadlock the current thread if no timeout was specified
if (!wait_all) {
wait_thread = true;
}
}
HLE::Reschedule(__func__);
// If thread should wait, then set its state to waiting and then reschedule...
if (wait_thread) {
// Actually wait the current thread on each object if we decided to wait...
std::vector<SharedPtr<Kernel::WaitObject>> wait_objects;
wait_objects.reserve(handle_count);
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
object->AddWaitingThread(Kernel::GetCurrentThread());
wait_objects.push_back(object);
}
Kernel::WaitCurrentThread_WaitSynchronization(std::move(wait_objects), true, wait_all);
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds);
// NOTE: output of this SVC will be set later depending on how the thread resumes
return RESULT_INVALID;
}
// Acquire objects if we did not wait...
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
// Acquire the object if it is not waiting...
if (!object->ShouldWait()) {
object->Acquire();
// If this was the first non-waiting object and 'wait_all' is false, don't acquire
// any other objects
if (!wait_all)
break;
}
}
// TODO(bunnei): If 'wait_all' is true, this is probably wrong. However, real hardware does
// not seem to set it to any meaningful value.
*out = wait_all ? 0 : handle_index;
return RESULT_SUCCESS;
}
/// Create an address arbiter (to allocate access to shared resources)
static ResultCode CreateAddressArbiter(Handle* out_handle) {
using Kernel::AddressArbiter;
SharedPtr<AddressArbiter> arbiter = AddressArbiter::Create();
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(arbiter)));
LOG_TRACE(Kernel_SVC, "returned handle=0x%08X", *out_handle);
return RESULT_SUCCESS;
}
/// Arbitrate address
static ResultCode ArbitrateAddress(Handle handle, u32 address, u32 type, u32 value, s64 nanoseconds) {
using Kernel::AddressArbiter;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X", handle,
address, type, value);
SharedPtr<AddressArbiter> arbiter = Kernel::g_handle_table.Get<AddressArbiter>(handle);
if (arbiter == nullptr)
return ERR_INVALID_HANDLE;
return arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
address, value, nanoseconds);
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(const char* string) {
LOG_DEBUG(Debug_Emulated, "%s", string);
}
/// Get resource limit
static ResultCode GetResourceLimit(Handle* resource_limit, Handle process) {
// With regards to proceess values:
// 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for
// the current KThread.
*resource_limit = 0xDEADBEEF;
LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called process=0x%08X", process);
return RESULT_SUCCESS;
}
/// Get resource limit current values
static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names,
s32 name_count) {
LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d",
resource_limit, names, name_count);
Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
return RESULT_SUCCESS;
}
/// Creates a new thread
static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
using Kernel::Thread;
std::string name;
if (Symbols::HasSymbol(entry_point)) {
TSymbol symbol = Symbols::GetSymbol(entry_point);
name = symbol.name;
} else {
name = Common::StringFromFormat("unknown-%08x", entry_point);
}
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
name, entry_point, priority, arg, processor_id, stack_top));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
if (THREADPROCESSORID_1 == processor_id) {
LOG_WARNING(Kernel_SVC,
"thread designated for system CPU core (UNIMPLEMENTED) will be run with app core scheduling");
}
return RESULT_SUCCESS;
}
/// Called when a thread exits
static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC());
Kernel::GetCurrentThread()->Stop();
HLE::Reschedule(__func__);
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(s32* priority, Handle handle) {
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*priority = thread->GetPriority();
return RESULT_SUCCESS;
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Handle handle, s32 priority) {
SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
thread->SetPriority(priority);
return RESULT_SUCCESS;
}
/// Create a mutex
static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
using Kernel::Mutex;
SharedPtr<Mutex> mutex = Mutex::Create(initial_locked != 0);
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
initial_locked ? "true" : "false", *out_handle);
return RESULT_SUCCESS;
}
/// Release a mutex
static ResultCode ReleaseMutex(Handle handle) {
using Kernel::Mutex;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X", handle);
SharedPtr<Mutex> mutex = Kernel::g_handle_table.Get<Mutex>(handle);
if (mutex == nullptr)
return ERR_INVALID_HANDLE;
mutex->Release();
return RESULT_SUCCESS;
}
/// Get the ID for the specified thread.
static ResultCode GetThreadId(u32* thread_id, Handle handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*thread_id = thread->GetThreadId();
return RESULT_SUCCESS;
}
/// Creates a semaphore
static ResultCode CreateSemaphore(Handle* out_handle, s32 initial_count, s32 max_count) {
using Kernel::Semaphore;
CASCADE_RESULT(SharedPtr<Semaphore> semaphore, Semaphore::Create(initial_count, max_count));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(semaphore)));
LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
initial_count, max_count, *out_handle);
return RESULT_SUCCESS;
}
/// Releases a certain number of slots in a semaphore
static ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
using Kernel::Semaphore;
LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, handle);
SharedPtr<Semaphore> semaphore = Kernel::g_handle_table.Get<Semaphore>(handle);
if (semaphore == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*count, semaphore->Release(release_count));
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(void* info, void* out, u32 addr) {
LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
return RESULT_SUCCESS;
}
/// Create an event
static ResultCode CreateEvent(Handle* out_handle, u32 reset_type) {
using Kernel::Event;
SharedPtr<Event> evt = Kernel::Event::Create(static_cast<ResetType>(reset_type));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(evt)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *out_handle);
return RESULT_SUCCESS;
}
/// Duplicates a kernel handle
static ResultCode DuplicateHandle(Handle* out, Handle handle) {
CASCADE_RESULT(*out, Kernel::g_handle_table.Duplicate(handle));
LOG_TRACE(Kernel_SVC, "duplicated 0x%08X to 0x%08X", handle, *out);
return RESULT_SUCCESS;
}
/// Signals an event
static ResultCode SignalEvent(Handle handle) {
using Kernel::Event;
LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
SharedPtr<Event> evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Signal();
HLE::Reschedule(__func__);
return RESULT_SUCCESS;
}
/// Clears an event
static ResultCode ClearEvent(Handle handle) {
using Kernel::Event;
LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
SharedPtr<Event> evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Clear();
return RESULT_SUCCESS;
}
/// Creates a timer
static ResultCode CreateTimer(Handle* out_handle, u32 reset_type) {
using Kernel::Timer;
SharedPtr<Timer> timer = Timer::Create(static_cast<ResetType>(reset_type));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(timer)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *out_handle);
return RESULT_SUCCESS;
}
/// Clears a timer
static ResultCode ClearTimer(Handle handle) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Clear();
return RESULT_SUCCESS;
}
/// Starts a timer
static ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Set(initial, interval);
return RESULT_SUCCESS;
}
/// Cancels a timer
static ResultCode CancelTimer(Handle handle) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Cancel();
return RESULT_SUCCESS;
}
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
HLE::Reschedule(__func__);
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static s64 GetSystemTick() {
return (s64)Core::g_app_core->GetTicks();
}
/// Creates a memory block at the specified address with the specified permissions and size
static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32 my_permission,
u32 other_permission) {
using Kernel::SharedMemory;
// TODO(Subv): Implement this function
SharedPtr<SharedMemory> shared_memory = SharedMemory::Create();
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(shared_memory)));
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%08X", addr);
return RESULT_SUCCESS;
}
const HLE::FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
{0x02, HLE::Wrap<QueryMemory>, "QueryMemory"},
{0x03, nullptr, "ExitProcess"},
{0x04, nullptr, "GetProcessAffinityMask"},
{0x05, nullptr, "SetProcessAffinityMask"},
{0x06, nullptr, "GetProcessIdealProcessor"},
{0x07, nullptr, "SetProcessIdealProcessor"},
{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
{0x09, ExitThread, "ExitThread"},
{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
{0x0D, nullptr, "GetThreadAffinityMask"},
{0x0E, nullptr, "SetThreadAffinityMask"},
{0x0F, nullptr, "GetThreadIdealProcessor"},
{0x10, nullptr, "SetThreadIdealProcessor"},
{0x11, nullptr, "GetCurrentProcessorNumber"},
{0x12, nullptr, "Run"},
{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
{0x15, HLE::Wrap<CreateSemaphore>, "CreateSemaphore"},
{0x16, HLE::Wrap<ReleaseSemaphore>, "ReleaseSemaphore"},
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
{0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
{0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
{0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
{0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, nullptr, "UnmapMemoryBlock"},
{0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"},
{0x23, HLE::Wrap<CloseHandle>, "CloseHandle"},
{0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, nullptr, "SignalAndWait"},
{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
{0x29, nullptr, "GetHandleInfo"},
{0x2A, nullptr, "GetSystemInfo"},
{0x2B, nullptr, "GetProcessInfo"},
{0x2C, nullptr, "GetThreadInfo"},
{0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"},
{0x2E, nullptr, "SendSyncRequest1"},
{0x2F, nullptr, "SendSyncRequest2"},
{0x30, nullptr, "SendSyncRequest3"},
{0x31, nullptr, "SendSyncRequest4"},
{0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"},
{0x33, nullptr, "OpenProcess"},
{0x34, nullptr, "OpenThread"},
{0x35, nullptr, "GetProcessId"},
{0x36, nullptr, "GetProcessIdOfThread"},
{0x37, HLE::Wrap<GetThreadId>, "GetThreadId"},
{0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"},
{0x39, nullptr, "GetResourceLimitLimitValues"},
{0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
{0x3B, nullptr, "GetThreadContext"},
{0x3C, nullptr, "Break"},
{0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"},
{0x3E, nullptr, "ControlPerformanceCounter"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "Unknown"},
{0x41, nullptr, "Unknown"},
{0x42, nullptr, "Unknown"},
{0x43, nullptr, "Unknown"},
{0x44, nullptr, "Unknown"},
{0x45, nullptr, "Unknown"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "CreatePort"},
{0x48, nullptr, "CreateSessionToPort"},
{0x49, nullptr, "CreateSession"},
{0x4A, nullptr, "AcceptSession"},
{0x4B, nullptr, "ReplyAndReceive1"},
{0x4C, nullptr, "ReplyAndReceive2"},
{0x4D, nullptr, "ReplyAndReceive3"},
{0x4E, nullptr, "ReplyAndReceive4"},
{0x4F, nullptr, "ReplyAndReceive"},
{0x50, nullptr, "BindInterrupt"},
{0x51, nullptr, "UnbindInterrupt"},
{0x52, nullptr, "InvalidateProcessDataCache"},
{0x53, nullptr, "StoreProcessDataCache"},
{0x54, nullptr, "FlushProcessDataCache"},
{0x55, nullptr, "StartInterProcessDma"},
{0x56, nullptr, "StopDma"},
{0x57, nullptr, "GetDmaState"},
{0x58, nullptr, "RestartDma"},
{0x59, nullptr, "Unknown"},
{0x5A, nullptr, "Unknown"},
{0x5B, nullptr, "Unknown"},
{0x5C, nullptr, "Unknown"},
{0x5D, nullptr, "Unknown"},
{0x5E, nullptr, "Unknown"},
{0x5F, nullptr, "Unknown"},
{0x60, nullptr, "DebugActiveProcess"},
{0x61, nullptr, "BreakDebugProcess"},
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetProcessDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
{0x65, nullptr, "GetProcessList"},
{0x66, nullptr, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
{0x6A, nullptr, "ReadProcessMemory"},
{0x6B, nullptr, "WriteProcessMemory"},
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "ControlProcessMemory"},
{0x71, nullptr, "MapProcessMemory"},
{0x72, nullptr, "UnmapProcessMemory"},
{0x73, nullptr, "CreateCodeSet"},
{0x74, nullptr, "RandomStub"},
{0x75, nullptr, "CreateProcess"},
{0x76, nullptr, "TerminateProcess"},
{0x77, nullptr, "SetProcessResourceLimits"},
{0x78, nullptr, "CreateResourceLimit"},
{0x79, nullptr, "SetResourceLimitValues"},
{0x7A, nullptr, "AddCodeSegment"},
{0x7B, nullptr, "Backdoor"},
{0x7C, nullptr, "KernelSetState"},
{0x7D, nullptr, "QueryProcessMemory"},
};
void Register() {
HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table);
}
} // namespace