mirror of
https://github.com/Lime3DS/Lime3DS
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134 lines
3.3 KiB
C++
134 lines
3.3 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Service {
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class Interface;
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namespace AC {
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/**
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* AC::CreateDefaultConfig service function
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* Inputs:
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* 64 : ACConfig size << 14 | 2
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* 65 : pointer to ACConfig struct
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void CreateDefaultConfig(Interface* self);
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/**
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* AC::ConnectAsync service function
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* Inputs:
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* 1 : ProcessId Header
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* 3 : Copy Handle Header
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* 4 : Connection Event handle
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* 5 : ACConfig size << 14 | 2
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* 6 : pointer to ACConfig struct
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void ConnectAsync(Interface* self);
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/**
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* AC::GetConnectResult service function
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* Inputs:
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* 1 : ProcessId Header
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void GetConnectResult(Interface* self);
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/**
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* AC::CloseAsync service function
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* Inputs:
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* 1 : ProcessId Header
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* 3 : Copy Handle Header
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* 4 : Event handle, should be signaled when AC connection is closed
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void CloseAsync(Interface* self);
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/**
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* AC::GetCloseResult service function
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* Inputs:
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* 1 : ProcessId Header
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void GetCloseResult(Interface* self);
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/**
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* AC::GetWifiStatus service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Output connection type, 0 = none, 1 = Old3DS Internet, 2 = New3DS Internet.
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*/
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void GetWifiStatus(Interface* self);
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/**
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* AC::GetInfraPriority service function
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* Inputs:
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* 1 : ACConfig size << 14 | 2
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* 2 : pointer to ACConfig struct
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Infra Priority
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*/
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void GetInfraPriority(Interface* self);
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/**
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* AC::SetRequestEulaVersion service function
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* Inputs:
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* 1 : Eula Version major
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* 2 : Eula Version minor
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* 3 : ACConfig size << 14 | 2
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* 4 : Input pointer to ACConfig struct
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* 64 : ACConfig size << 14 | 2
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* 65 : Output pointer to ACConfig struct
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Infra Priority
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*/
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void SetRequestEulaVersion(Interface* self);
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/**
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* AC::RegisterDisconnectEvent service function
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* Inputs:
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* 1 : ProcessId Header
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* 3 : Copy Handle Header
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* 4 : Event handle, should be signaled when AC connection is closed
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void RegisterDisconnectEvent(Interface* self);
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/**
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* AC::IsConnected service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : bool, is connected
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*/
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void IsConnected(Interface* self);
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/**
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* AC::SetClientVersion service function
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* Inputs:
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* 1 : Used SDK Version
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void SetClientVersion(Interface* self);
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/// Initialize AC service
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void Init();
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/// Shutdown AC service
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void Shutdown();
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} // namespace AC
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} // namespace Service
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