Lime3DS/src/lime_qt/configuration/configure_enhancements.h
OpenSauce 6cf2c37392
The big rebrand commit
- Rebranded executable files to reference Lime instead of Citra
- Rebranded many files in the source tree to reference Lime instead of Citra
- Rebranded many resource files to reference Lime instead of Citra
- Rebranded all instances of Citra's reverse DNS to Lime's reverse DNS
- Other small misc rebrands
2024-03-31 16:50:40 +01:00

49 lines
1.2 KiB
C++

// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
#include "common/common_types.h"
namespace Settings {
enum class StereoRenderOption : u32;
}
namespace ConfigurationShared {
enum class CheckState;
}
namespace Ui {
class ConfigureEnhancements;
}
class ConfigureEnhancements : public QWidget {
Q_OBJECT
public:
explicit ConfigureEnhancements(QWidget* parent = nullptr);
~ConfigureEnhancements();
void ApplyConfiguration();
void RetranslateUI();
void SetConfiguration();
void SetupPerGameUI();
private:
void updateShaders(Settings::StereoRenderOption stereo_option);
void updateTextureFilter(int index);
std::unique_ptr<Ui::ConfigureEnhancements> ui;
ConfigurationShared::CheckState linear_filter;
ConfigurationShared::CheckState swap_screen;
ConfigurationShared::CheckState upright_screen;
ConfigurationShared::CheckState dump_textures;
ConfigurationShared::CheckState custom_textures;
ConfigurationShared::CheckState preload_textures;
ConfigurationShared::CheckState async_custom_loading;
QColor bg_color;
};