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https://github.com/Lime3DS/Lime3DS
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7889cafc76
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
32 lines
711 B
C++
32 lines
711 B
C++
// Copyright 2013 Dolphin Emulator Project / Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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namespace Loader {
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/// Loads an ELF/AXF file
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class AppLoader_ELF : public AppLoader {
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public:
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AppLoader_ELF(std::string& filename);
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~AppLoader_ELF();
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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const ResultStatus Load();
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private:
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std::string filename;
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bool is_loaded;
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};
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} // namespace Loader
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