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https://github.com/Lime3DS/Lime3DS
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41 lines
713 B
C++
41 lines
713 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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namespace Settings {
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struct Values {
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// Controls
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int pad_a_key;
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int pad_b_key;
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int pad_x_key;
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int pad_y_key;
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int pad_l_key;
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int pad_r_key;
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int pad_start_key;
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int pad_select_key;
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int pad_home_key;
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int pad_dup_key;
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int pad_ddown_key;
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int pad_dleft_key;
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int pad_dright_key;
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int pad_sup_key;
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int pad_sdown_key;
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int pad_sleft_key;
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int pad_sright_key;
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// Core
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int cpu_core;
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int gpu_refresh_rate;
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// Data Storage
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bool use_virtual_sd;
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std::string log_filter;
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} extern values;
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}
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