Lime3DS/src/video_core/renderer_opengl
2015-09-03 15:09:51 -03:00
..
gl_rasterizer.cpp OpenGL: Use Sampler Objects to decouple sampler config from textures 2015-09-03 15:09:51 -03:00
gl_rasterizer.h OpenGL: Use Sampler Objects to decouple sampler config from textures 2015-09-03 15:09:51 -03:00
gl_rasterizer_cache.cpp OpenGL: Use Sampler Objects to decouple sampler config from textures 2015-09-03 15:09:51 -03:00
gl_rasterizer_cache.h OpenGL: Use Sampler Objects to decouple sampler config from textures 2015-09-03 15:09:51 -03:00
gl_resource_manager.h OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
gl_shader_util.cpp Asserts: break/crash program, fit to style guide; log.h->assert.h 2015-02-10 18:30:31 -08:00
gl_shader_util.h Replace the previous OpenGL loader with a glad-generated 3.3 one 2015-08-30 08:45:56 -03:00
gl_shaders.h Pica: Use zero for the SecondaryFragmentColor source. 2015-05-31 01:52:42 -04:00
gl_state.cpp OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
gl_state.h OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
pica_to_gl.h OpenGL: Remove ugly and endian-unsafe color pointer casts 2015-09-03 15:09:51 -03:00
renderer_opengl.cpp Replace the previous OpenGL loader with a glad-generated 3.3 one 2015-08-30 08:45:56 -03:00
renderer_opengl.h Replace the previous OpenGL loader with a glad-generated 3.3 one 2015-08-30 08:45:56 -03:00