Lime3DS/src/common/logging
Yuri Kunde Schlesner b88c91dd3d Common: Remove async logging
It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.

Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
..
backend.cpp Common: Remove async logging 2015-05-12 02:31:04 -03:00
backend.h Common: Remove async logging 2015-05-12 02:31:04 -03:00
filter.cpp Common: Remove async logging 2015-05-12 02:31:04 -03:00
filter.h Common: Remove async logging 2015-05-12 02:31:04 -03:00
log.h Common: Remove async logging 2015-05-12 02:31:04 -03:00
text_formatter.cpp Common: Remove async logging 2015-05-12 02:31:04 -03:00
text_formatter.h Common: Remove async logging 2015-05-12 02:31:04 -03:00