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https://github.com/Lime3DS/Lime3DS
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c4dbdeba0a
This fixes #2092, a long-standing bug where on macOS resizing the window results in a garbled display. It seems the seemingly optional child()->makeCurrent call is actually required on macOS. Enabling it in all cases fixes the resize issue. |
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.. | ||
audio_core | ||
citra | ||
citra_qt | ||
common | ||
core | ||
input_common | ||
network | ||
tests | ||
video_core | ||
web_service | ||
.clang-format | ||
CMakeLists.txt |