Lime3DS/src/input_common/CMakeLists.txt

39 lines
1 KiB
CMake

add_library(input_common STATIC
analog_from_button.cpp
analog_from_button.h
gcadapter/gc_adapter.cpp
gcadapter/gc_adapter.h
gcadapter/gc_poller.cpp
gcadapter/gc_poller.h
keyboard.cpp
keyboard.h
main.cpp
main.h
motion_emu.cpp
motion_emu.h
touch_from_button.cpp
touch_from_button.h
sdl/sdl.cpp
sdl/sdl.h
udp/client.cpp
udp/client.h
udp/protocol.cpp
udp/protocol.h
udp/udp.cpp
udp/udp.h
)
if(ENABLE_SDL2)
target_sources(input_common PRIVATE
sdl/sdl_impl.cpp
sdl/sdl_impl.h
)
target_link_libraries(input_common PRIVATE SDL2::SDL2)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common ${Boost_LIBRARIES})
target_include_directories(input_common PRIVATE ${LIBUSB_INCLUDE_DIR})
target_link_libraries(input_common PUBLIC ${LIBUSB_LIBRARIES})
set_target_properties(input_common PROPERTIES INTERPROCEDURAL_OPTIMIZATION ${ENABLE_LTO})