Lime3DS/src/tests
GPUCode 88ea66053e
Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member

* It doesn't need to be heap allocated anymore

* gl_rasterizer: Remove default_texture

* It's unused

* gl_rasterizer: General cleanup

* gl_rasterizer: Lower case lambdas

* Match style with review comments from vulkan backend

* rasterizer_cache: Prevent memory leak

* Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends

* rasterizer_cache: Make temp copy of old surface

* The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly

* citra_qt: Manually create dialog tabs

* Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration

* citra_qt: Eliminate global system usage

* core: Remove global system usage in memory and HIO

* citra_qt: Use qOverload

* tests: Run clang format

* gl_texture_runtime: Fix surface scaling
2023-08-02 01:40:39 +03:00
..
audio_core Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
common code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
core Miscallenious fixes to gl backend and qt frontend (#6834) 2023-08-02 01:40:39 +03:00
video_core/shader shader_jit/tests: Add additional shader-jit tests (#6648) 2023-07-03 02:44:56 +03:00
CMakeLists.txt audio_core\hle\adts_reader.cpp: Use BitField to parse ADTS header (#6719) 2023-07-28 12:15:58 -07:00
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00