Lime3DS/src/video_core/clipper.h
Yuri Kunde Schlesner 195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
2015-12-07 20:20:38 -08:00

21 lines
385 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Pica {
namespace Shader {
struct OutputVertex;
}
namespace Clipper {
using Shader::OutputVertex;
void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2);
} // namespace
} // namespace