mirror of
https://github.com/Lime3DS/Lime3DS
synced 2024-12-29 02:22:37 -06:00
220 lines
7.5 KiB
CMake
220 lines
7.5 KiB
CMake
add_subdirectory(host_shaders)
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add_library(video_core STATIC
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custom_textures/custom_format.cpp
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custom_textures/custom_format.h
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custom_textures/custom_tex_manager.cpp
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custom_textures/custom_tex_manager.h
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custom_textures/material.cpp
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custom_textures/material.h
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debug_utils/debug_utils.cpp
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debug_utils/debug_utils.h
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gpu.cpp
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gpu.h
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gpu_debugger.h
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pica_types.h
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precompiled_headers.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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renderer_base.cpp
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renderer_base.h
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pica/geometry_pipeline.cpp
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pica/geometry_pipeline.h
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pica/pica_core.cpp
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pica/pica_core.h
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pica/output_vertex.cpp
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pica/output_vertex.h
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pica/primitive_assembly.cpp
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pica/primitive_assembly.h
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pica/regs_external.h
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pica/regs_framebuffer.h
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pica/regs_internal.cpp
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pica/regs_internal.h
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pica/regs_lcd.h
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pica/regs_lighting.h
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pica/regs_pipeline.h
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pica/regs_rasterizer.h
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pica/regs_shader.h
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pica/regs_texturing.h
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pica/shader_setup.cpp
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pica/shader_setup.h
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pica/shader_unit.cpp
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pica/shader_unit.h
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pica/packed_attribute.h
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pica/vertex_loader.cpp
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pica/vertex_loader.h
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rasterizer_cache/framebuffer_base.h
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rasterizer_cache/pixel_format.cpp
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rasterizer_cache/pixel_format.h
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rasterizer_cache/rasterizer_cache.cpp
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rasterizer_cache/rasterizer_cache.h
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rasterizer_cache/rasterizer_cache_base.h
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rasterizer_cache/sampler_params.h
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rasterizer_cache/slot_id.h
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rasterizer_cache/surface_base.cpp
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rasterizer_cache/surface_base.h
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rasterizer_cache/surface_params.cpp
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rasterizer_cache/surface_params.h
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rasterizer_cache/texture_codec.h
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rasterizer_cache/texture_cube.h
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rasterizer_cache/utils.cpp
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rasterizer_cache/utils.h
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# Needed as a fallback regardless of enabled renderers.
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renderer_software/sw_blitter.cpp
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renderer_software/sw_blitter.h
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shader/debug_data.h
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shader/generator/glsl_fs_shader_gen.cpp
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shader/generator/glsl_fs_shader_gen.h
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shader/generator/glsl_shader_decompiler.cpp
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shader/generator/glsl_shader_decompiler.h
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shader/generator/glsl_shader_gen.cpp
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shader/generator/glsl_shader_gen.h
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shader/generator/pica_fs_config.cpp
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shader/generator/pica_fs_config.h
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shader/generator/profile.h
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shader/generator/shader_gen.cpp
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shader/generator/shader_gen.h
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shader/generator/shader_uniforms.cpp
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shader/generator/shader_uniforms.h
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shader/shader.cpp
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shader/shader.h
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shader/shader_interpreter.cpp
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shader/shader_interpreter.h
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shader/shader_jit.cpp
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shader/shader_jit.h
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shader/shader_jit_a64_compiler.cpp
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shader/shader_jit_a64_compiler.h
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shader/shader_jit_x64_compiler.cpp
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shader/shader_jit_x64_compiler.h
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texture/etc1.cpp
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texture/etc1.h
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texture/texture_decode.cpp
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texture/texture_decode.h
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utils.h
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video_core.cpp
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video_core.h
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)
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if (ENABLE_SOFTWARE_RENDERER)
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target_sources(video_core PRIVATE
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renderer_software/renderer_software.cpp
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renderer_software/renderer_software.h
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renderer_software/sw_clipper.cpp
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renderer_software/sw_clipper.h
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renderer_software/sw_framebuffer.cpp
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renderer_software/sw_framebuffer.h
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renderer_software/sw_lighting.cpp
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renderer_software/sw_lighting.h
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renderer_software/sw_proctex.cpp
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renderer_software/sw_proctex.h
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renderer_software/sw_rasterizer.cpp
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renderer_software/sw_rasterizer.h
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renderer_software/sw_texturing.cpp
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renderer_software/sw_texturing.h
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)
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endif()
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if (ENABLE_OPENGL)
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target_sources(video_core PRIVATE
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renderer_opengl/frame_dumper_opengl.cpp
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renderer_opengl/frame_dumper_opengl.h
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renderer_opengl/gl_blit_helper.cpp
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renderer_opengl/gl_blit_helper.h
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renderer_opengl/gl_driver.cpp
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renderer_opengl/gl_driver.h
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renderer_opengl/gl_rasterizer.cpp
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renderer_opengl/gl_rasterizer.h
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renderer_opengl/gl_rasterizer_cache.cpp
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renderer_opengl/gl_resource_manager.cpp
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renderer_opengl/gl_resource_manager.h
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renderer_opengl/gl_shader_disk_cache.cpp
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renderer_opengl/gl_shader_disk_cache.h
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renderer_opengl/gl_shader_manager.cpp
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renderer_opengl/gl_shader_manager.h
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renderer_opengl/gl_shader_util.cpp
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renderer_opengl/gl_shader_util.h
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renderer_opengl/gl_state.cpp
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renderer_opengl/gl_state.h
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renderer_opengl/gl_stream_buffer.cpp
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renderer_opengl/gl_stream_buffer.h
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renderer_opengl/gl_texture_mailbox.cpp
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renderer_opengl/gl_texture_mailbox.h
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renderer_opengl/gl_texture_runtime.cpp
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renderer_opengl/gl_texture_runtime.h
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renderer_opengl/gl_vars.cpp
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renderer_opengl/gl_vars.h
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renderer_opengl/pica_to_gl.h
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renderer_opengl/post_processing_opengl.cpp
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renderer_opengl/post_processing_opengl.h
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renderer_opengl/renderer_opengl.cpp
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renderer_opengl/renderer_opengl.h
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)
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target_link_libraries(video_core PRIVATE glad)
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endif()
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if (ENABLE_VULKAN)
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target_sources(video_core PRIVATE
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renderer_vulkan/pica_to_vk.h
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renderer_vulkan/renderer_vulkan.cpp
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/vk_blit_helper.cpp
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renderer_vulkan/vk_blit_helper.h
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renderer_vulkan/vk_common.cpp
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renderer_vulkan/vk_common.h
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renderer_vulkan/vk_descriptor_pool.cpp
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renderer_vulkan/vk_descriptor_pool.h
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renderer_vulkan/vk_graphics_pipeline.cpp
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renderer_vulkan/vk_graphics_pipeline.h
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renderer_vulkan/vk_master_semaphore.cpp
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renderer_vulkan/vk_master_semaphore.h
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renderer_vulkan/vk_memory_util.cpp
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renderer_vulkan/vk_memory_util.h
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renderer_vulkan/vk_rasterizer.cpp
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renderer_vulkan/vk_rasterizer.h
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renderer_vulkan/vk_rasterizer_cache.cpp
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renderer_vulkan/vk_scheduler.cpp
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renderer_vulkan/vk_scheduler.h
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renderer_vulkan/vk_resource_pool.cpp
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renderer_vulkan/vk_resource_pool.h
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renderer_vulkan/vk_instance.cpp
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renderer_vulkan/vk_instance.h
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renderer_vulkan/vk_pipeline_cache.cpp
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renderer_vulkan/vk_pipeline_cache.h
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renderer_vulkan/vk_platform.cpp
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renderer_vulkan/vk_platform.h
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renderer_vulkan/vk_present_window.cpp
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renderer_vulkan/vk_present_window.h
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renderer_vulkan/vk_renderpass_cache.cpp
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renderer_vulkan/vk_renderpass_cache.h
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renderer_vulkan/vk_shader_util.cpp
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renderer_vulkan/vk_shader_util.h
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renderer_vulkan/vk_stream_buffer.cpp
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renderer_vulkan/vk_stream_buffer.h
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renderer_vulkan/vk_swapchain.cpp
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renderer_vulkan/vk_swapchain.h
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renderer_vulkan/vk_texture_runtime.cpp
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renderer_vulkan/vk_texture_runtime.h
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shader/generator/spv_fs_shader_gen.cpp
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shader/generator/spv_fs_shader_gen.h
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)
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target_link_libraries(video_core PRIVATE vulkan-headers vma sirit SPIRV glslang)
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endif()
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add_dependencies(video_core host_shaders)
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target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC citra_common citra_core)
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target_link_libraries(video_core PRIVATE Boost::serialization dds-ktx json-headers nihstro-headers tsl::robin_map)
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if ("x86_64" IN_LIST ARCHITECTURE)
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target_link_libraries(video_core PUBLIC xbyak)
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endif()
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if ("arm64" IN_LIST ARCHITECTURE)
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target_link_libraries(video_core PUBLIC oaknut)
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endif()
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if (CITRA_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(video_core PRIVATE precompiled_headers.h)
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endif()
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