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https://github.com/Lime3DS/Lime3DS
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58ae94af4c
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now. |
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.. | ||
gpu.cpp | ||
gpu.h | ||
hw.cpp | ||
hw.h | ||
lcd.cpp | ||
lcd.h | ||
y2r.cpp | ||
y2r.h |