Lime3DS/src/core/loader.h

51 lines
1.1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Loader {
enum FileType {
FILETYPE_ERROR,
FILETYPE_CTR_CCI,
FILETYPE_CTR_CIA,
FILETYPE_CTR_CXI,
FILETYPE_CTR_ELF,
FILETYPE_DIRECTORY_CXI,
FILETYPE_UNKNOWN_BIN,
FILETYPE_UNKNOWN_ELF,
FILETYPE_ARCHIVE_RAR,
FILETYPE_ARCHIVE_ZIP,
FILETYPE_NORMAL_DIRECTORY,
FILETYPE_UNKNOWN
};
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Identifies the type of a bootable file
* @param filename String filename of bootable file
* @return FileType of file
*/
FileType IdentifyFile(std::string &filename);
/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
* @param error_string Point to string to put error message if an error has occurred
* @return True on success, otherwise false
*/
bool LoadFile(std::string &filename, std::string *error_string);
} // namespace