mirror of
https://github.com/Lime3DS/Lime3DS
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74d4bc0af1
This adds some structures necessary to support multiple memory regions in the future. It also adds support for different system memory types and the new linear heap mapping at 0x30000000.
154 lines
4.1 KiB
C++
154 lines
4.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/shared_page.h"
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namespace Kernel {
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unsigned int Object::next_object_id;
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HandleTable g_handle_table;
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void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
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auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
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if (itr == waiting_threads.end())
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waiting_threads.push_back(std::move(thread));
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}
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void WaitObject::RemoveWaitingThread(Thread* thread) {
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auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
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if (itr != waiting_threads.end())
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waiting_threads.erase(itr);
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}
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void WaitObject::WakeupAllWaitingThreads() {
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for (auto thread : waiting_threads)
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thread->ResumeFromWait();
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waiting_threads.clear();
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HLE::Reschedule(__func__);
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}
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HandleTable::HandleTable() {
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next_generation = 1;
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Clear();
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}
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ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
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DEBUG_ASSERT(obj != nullptr);
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u16 slot = next_free_slot;
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if (slot >= generations.size()) {
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LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
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return ERR_OUT_OF_HANDLES;
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}
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next_free_slot = generations[slot];
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u16 generation = next_generation++;
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// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
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// CTR-OS doesn't use generation 0, so skip straight to 1.
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if (next_generation >= (1 << 15)) next_generation = 1;
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generations[slot] = generation;
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objects[slot] = std::move(obj);
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Handle handle = generation | (slot << 15);
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return MakeResult<Handle>(handle);
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}
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ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
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SharedPtr<Object> object = GetGeneric(handle);
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if (object == nullptr) {
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LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
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return ERR_INVALID_HANDLE;
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}
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return Create(std::move(object));
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}
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ResultCode HandleTable::Close(Handle handle) {
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if (!IsValid(handle))
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return ERR_INVALID_HANDLE;
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u16 slot = GetSlot(handle);
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objects[slot] = nullptr;
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generations[slot] = next_free_slot;
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next_free_slot = slot;
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return RESULT_SUCCESS;
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}
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bool HandleTable::IsValid(Handle handle) const {
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size_t slot = GetSlot(handle);
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u16 generation = GetGeneration(handle);
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return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
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}
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SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
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if (handle == CurrentThread) {
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return GetCurrentThread();
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} else if (handle == CurrentProcess) {
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return g_current_process;
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}
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if (!IsValid(handle)) {
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return nullptr;
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}
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return objects[GetSlot(handle)];
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}
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void HandleTable::Clear() {
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for (u16 i = 0; i < MAX_COUNT; ++i) {
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generations[i] = i + 1;
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objects[i] = nullptr;
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}
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next_free_slot = 0;
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}
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/// Initialize the kernel
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void Init() {
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ConfigMem::Init();
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SharedPage::Init();
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// TODO(yuriks): The memory type parameter needs to be determined by the ExHeader field instead
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// For now it defaults to the one with a largest allocation to the app
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Kernel::MemoryInit(2); // Allocates 96MB to the application
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Kernel::ResourceLimitsInit();
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Kernel::ThreadingInit();
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Kernel::TimersInit();
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Object::next_object_id = 0;
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// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
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// reserved for low-level services
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Process::next_process_id = 10;
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}
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/// Shutdown the kernel
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void Shutdown() {
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g_handle_table.Clear(); // Free all kernel objects
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Kernel::ThreadingShutdown();
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g_current_process = nullptr;
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Kernel::TimersShutdown();
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Kernel::ResourceLimitsShutdown();
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Kernel::MemoryShutdown();
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}
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} // namespace
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