Lime3DS/src/core/system.cpp
2016-03-09 22:20:08 +01:00

47 lines
1,004 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_core.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/system.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hw/hw.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "video_core/video_core.h"
namespace System {
Result Init(EmuWindow* emu_window) {
Core::Init();
CoreTiming::Init();
Memory::Init();
HW::Init();
Kernel::Init();
HLE::Init();
if (!VideoCore::Init(emu_window)) {
return Result::ErrorInitVideoCore;
}
AudioCore::Init();
GDBStub::Init();
return Result::Success;
}
void Shutdown() {
GDBStub::Shutdown();
AudioCore::Shutdown();
VideoCore::Shutdown();
HLE::Shutdown();
Kernel::Shutdown();
HW::Shutdown();
CoreTiming::Shutdown();
Core::Shutdown();
}
} // namespace