Lime3DS/src/video_core
Wunk e524542a40
vk_texture_runtime: Use boost-static_vector (#7455)
* vk_texture_runtime: Use boost-`static_vector` for image init-barriers

Uses `static_vector` rather than `std::array`+`u32` when passing input
parameters into the initialization barriers.

* vk_texture_runtime: Use boost-`static_vector` for framebuffer attachments

* vk_texture_runtime: Use boost-`static_vector` for surface uploads
2024-02-22 02:35:57 +02:00
..
custom_textures misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
debug_utils video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
host_shaders code: Add texture sampling option (#7118) 2023-11-23 02:04:47 +02:00
pica shader_setup.h: Initialise program_code (#7396) 2024-01-28 06:02:40 -08:00
rasterizer_cache general: Fixes for Tales of the Abyss (#7381) 2024-01-24 19:22:10 +02:00
renderer_opengl misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
renderer_software video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-05 09:53:54 -08:00
renderer_vulkan vk_texture_runtime: Use boost-static_vector (#7455) 2024-02-22 02:35:57 +02:00
shader video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-05 09:53:54 -08:00
texture video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
CMakeLists.txt build: Add flags to toggle specific renderer backends. (#7375) 2024-01-21 23:29:46 -08:00
gpu.cpp video_core: Fix crash when no debug context is provided. (#7324) 2024-01-07 10:29:43 -08:00
gpu.h core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
gpu_debugger.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
pica_types.h Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
rasterizer_accelerated.cpp video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-05 09:53:54 -08:00
rasterizer_accelerated.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
rasterizer_interface.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
renderer_base.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
renderer_base.h renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082) 2023-10-22 22:53:14 +03:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
video_core.cpp build: Add flags to toggle specific renderer backends. (#7375) 2024-01-21 23:29:46 -08:00
video_core.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00