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https://github.com/Lime3DS/Lime3DS
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43 lines
962 B
C++
43 lines
962 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QAbstractListModel>
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#include <QDockWidget>
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#include "video_core/gpu_debugger.h"
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class GPUCommandStreamItemModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
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{
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Q_OBJECT
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public:
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GPUCommandStreamItemModel(QObject* parent);
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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public:
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void GXCommandProcessed(int total_command_count) override;
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public slots:
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void OnGXCommandFinishedInternal(int total_command_count);
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signals:
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void GXCommandFinished(int total_command_count);
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private:
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int command_count;
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};
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class GPUCommandStreamWidget : public QDockWidget
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{
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Q_OBJECT
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public:
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GPUCommandStreamWidget(QWidget* parent = 0);
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private:
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};
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