Lime3DS/src/video_core/shader
GPUCode 8d82adb3d3
glsl_shader_gen: Remove invariant qualifier (#7376)
* glsl_shader_gen: Remove invariant qualifier

* Causes visual regressions in Pokemon with RADV

* rasterizer_cache: Clear null surface to transparent
2024-01-21 13:39:35 +02:00
..
generator glsl_shader_gen: Remove invariant qualifier (#7376) 2024-01-21 13:39:35 +02:00
debug_data.h Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
shader.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader.h misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
shader_interpreter.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader_interpreter.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader_jit.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader_jit.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader_jit_a64_compiler.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
shader_jit_a64_compiler.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader_jit_x64_compiler.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
shader_jit_x64_compiler.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00