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8d82adb3d3
* glsl_shader_gen: Remove invariant qualifier * Causes visual regressions in Pokemon with RADV * rasterizer_cache: Clear null surface to transparent |
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.. | ||
generator | ||
debug_data.h | ||
shader.cpp | ||
shader.h | ||
shader_interpreter.cpp | ||
shader_interpreter.h | ||
shader_jit.cpp | ||
shader_jit.h | ||
shader_jit_a64_compiler.cpp | ||
shader_jit_a64_compiler.h | ||
shader_jit_x64_compiler.cpp | ||
shader_jit_x64_compiler.h |