Lime3DS/src/audio_core/codec.cpp
Tobias f0e3637c7a
codec: Make lookup table static constexpr (#5572)
Allows compilers to elide needing to push these values on the stack
every time the function is called.

Co-authored-by: Lioncash <mathew1800@gmail.com>
2020-12-07 16:05:45 +01:00

126 lines
4.3 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstring>
#include "audio_core/audio_types.h"
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/common_types.h"
namespace AudioCore::Codec {
StereoBuffer16 DecodeADPCM(const u8* const data, const std::size_t sample_count,
const std::array<s16, 16>& adpcm_coeff, ADPCMState& state) {
// GC-ADPCM with scale factor and variable coefficients.
// Frames are 8 bytes long containing 14 samples each.
// Samples are 4 bits (one nibble) long.
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
static constexpr std::array<int, 16> SIGNED_NIBBLES{
0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
};
const std::size_t ret_size =
sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two.
StereoBuffer16 ret(ret_size);
int yn1 = state.yn1, yn2 = state.yn2;
const std::size_t NUM_FRAMES =
(sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up.
for (std::size_t framei = 0; framei < NUM_FRAMES; framei++) {
const int frame_header = data[framei * FRAME_LEN];
const int scale = 1 << (frame_header & 0xF);
const int idx = (frame_header >> 4) & 0x7;
// Coefficients are fixed point with 11 bits fractional part.
const int coef1 = adpcm_coeff[idx * 2 + 0];
const int coef2 = adpcm_coeff[idx * 2 + 1];
// Decodes an audio sample. One nibble produces one sample.
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * scale;
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = val;
return (s16)val;
};
std::size_t outputi = framei * SAMPLES_PER_FRAME;
std::size_t datai = framei * FRAME_LEN + 1;
for (std::size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) {
const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]);
ret[outputi].fill(sample1);
outputi++;
const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]);
ret[outputi].fill(sample2);
outputi++;
datai++;
}
}
state.yn1 = static_cast<s16>(yn1);
state.yn2 = static_cast<s16>(yn2);
return ret;
}
StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data,
const std::size_t sample_count) {
ASSERT(num_channels == 1 || num_channels == 2);
const auto decode_sample = [](u8 sample) {
return static_cast<s16>(static_cast<u16>(sample) << 8);
};
StereoBuffer16 ret(sample_count);
if (num_channels == 1) {
for (std::size_t i = 0; i < sample_count; i++) {
ret[i].fill(decode_sample(data[i]));
}
} else {
for (std::size_t i = 0; i < sample_count; i++) {
ret[i][0] = decode_sample(data[i * 2 + 0]);
ret[i][1] = decode_sample(data[i * 2 + 1]);
}
}
return ret;
}
StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data,
const std::size_t sample_count) {
ASSERT(num_channels == 1 || num_channels == 2);
StereoBuffer16 ret(sample_count);
if (num_channels == 1) {
for (std::size_t i = 0; i < sample_count; i++) {
s16 sample;
std::memcpy(&sample, data + i * sizeof(s16), sizeof(s16));
ret[i].fill(sample);
}
} else {
for (std::size_t i = 0; i < sample_count; ++i) {
std::memcpy(&ret[i], data + i * sizeof(s16) * 2, 2 * sizeof(s16));
}
}
return ret;
}
} // namespace AudioCore::Codec