mirror of
https://github.com/Lime3DS/Lime3DS
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fa3d72ab3e
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS
440 lines
17 KiB
C++
440 lines
17 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <unordered_map>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/make_unique.h"
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#include "common/math_util.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/result.h"
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// Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
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// Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970
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namespace std {
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template <>
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struct hash<Service::FS::ArchiveIdCode> {
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typedef Service::FS::ArchiveIdCode argument_type;
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typedef std::size_t result_type;
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result_type operator()(const argument_type& id_code) const {
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typedef std::underlying_type<argument_type>::type Type;
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return std::hash<Type>()(static_cast<Type>(id_code));
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}
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};
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}
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namespace Service {
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namespace FS {
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// Command to access archive file
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enum class FileCommand : u32 {
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Dummy1 = 0x000100C6,
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Control = 0x040100C4,
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OpenSubFile = 0x08010100,
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Read = 0x080200C2,
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Write = 0x08030102,
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GetSize = 0x08040000,
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SetSize = 0x08050080,
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GetAttributes = 0x08060000,
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SetAttributes = 0x08070040,
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Close = 0x08080000,
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Flush = 0x08090000,
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};
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// Command to access directory
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enum class DirectoryCommand : u32 {
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Dummy1 = 0x000100C6,
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Control = 0x040100C4,
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Read = 0x08010042,
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Close = 0x08020000,
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};
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class Archive {
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public:
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Archive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code)
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: backend(std::move(backend)), id_code(id_code) {
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}
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std::string GetName() const { return "Archive: " + backend->GetName(); }
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ArchiveIdCode id_code; ///< Id code of the archive
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std::unique_ptr<FileSys::ArchiveBackend> backend; ///< Archive backend interface
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};
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class File : public Kernel::Session {
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public:
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File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path)
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: backend(std::move(backend)), path(path) {
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}
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std::string GetName() const override { return "Path: " + path.DebugStr(); }
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FileSys::Path path; ///< Path of the file
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std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface
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ResultVal<bool> SyncRequest() override {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
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switch (cmd) {
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// Read from file...
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case FileCommand::Read:
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{
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u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
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u32 length = cmd_buff[3];
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u32 address = cmd_buff[5];
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LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x",
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GetTypeName().c_str(), GetName().c_str(), offset, length, address);
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cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address));
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break;
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}
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// Write to file...
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case FileCommand::Write:
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{
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u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
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u32 length = cmd_buff[3];
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u32 flush = cmd_buff[4];
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u32 address = cmd_buff[6];
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LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x",
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GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush);
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cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address));
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break;
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}
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case FileCommand::GetSize:
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{
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LOG_TRACE(Service_FS, "GetSize %s %s", GetTypeName().c_str(), GetName().c_str());
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u64 size = backend->GetSize();
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cmd_buff[2] = (u32)size;
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cmd_buff[3] = size >> 32;
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break;
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}
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case FileCommand::SetSize:
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{
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u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32);
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LOG_TRACE(Service_FS, "SetSize %s %s size=%llu",
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GetTypeName().c_str(), GetName().c_str(), size);
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backend->SetSize(size);
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break;
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}
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case FileCommand::Close:
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{
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LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
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Kernel::g_object_pool.Destroy<File>(GetHandle());
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break;
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}
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case FileCommand::Flush:
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{
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LOG_TRACE(Service_FS, "Flush");
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backend->Flush();
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break;
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}
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// Unknown command...
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default:
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LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
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ResultCode error = UnimplementedFunction(ErrorModule::FS);
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cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
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return error;
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}
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cmd_buff[1] = 0; // No error
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return MakeResult<bool>(false);
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}
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};
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class Directory : public Kernel::Session {
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public:
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Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path)
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: backend(std::move(backend)), path(path) {
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}
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std::string GetName() const override { return "Directory: " + path.DebugStr(); }
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FileSys::Path path; ///< Path of the directory
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std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface
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ResultVal<bool> SyncRequest() override {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]);
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switch (cmd) {
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// Read from directory...
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case DirectoryCommand::Read:
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{
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u32 count = cmd_buff[1];
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u32 address = cmd_buff[3];
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auto entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address));
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LOG_TRACE(Service_FS, "Read %s %s: count=%d",
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GetTypeName().c_str(), GetName().c_str(), count);
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// Number of entries actually read
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cmd_buff[2] = backend->Read(count, entries);
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break;
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}
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case DirectoryCommand::Close:
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{
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LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
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Kernel::g_object_pool.Destroy<Directory>(GetHandle());
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break;
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}
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// Unknown command...
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default:
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LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
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ResultCode error = UnimplementedFunction(ErrorModule::FS);
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cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
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return MakeResult<bool>(false);
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}
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cmd_buff[1] = 0; // No error
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return MakeResult<bool>(false);
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Map of registered archives, identified by id code. Once an archive is registered here, it is
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* never removed until the FS service is shut down.
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*/
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static std::unordered_map<ArchiveIdCode, std::unique_ptr<Archive>> id_code_map;
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/**
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* Map of active archive handles. Values are pointers to the archives in `idcode_map`.
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*/
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static std::unordered_map<ArchiveHandle, Archive*> handle_map;
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static ArchiveHandle next_handle;
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static Archive* GetArchive(ArchiveHandle handle) {
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auto itr = handle_map.find(handle);
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return (itr == handle_map.end()) ? nullptr : itr->second;
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}
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
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LOG_TRACE(Service_FS, "Opening archive with id code 0x%08X", id_code);
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auto itr = id_code_map.find(id_code);
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if (itr == id_code_map.end()) {
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if (id_code == ArchiveIdCode::SaveData) {
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// When a SaveData archive is created for the first time, it is not yet formatted
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// and the save file/directory structure expected by the game has not yet been initialized.
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// Returning the NotFormatted error code will signal the game to provision the SaveData archive
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// with the files and folders that it expects.
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// The FormatSaveData service call will create the SaveData archive when it is called.
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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// TODO: Verify error against hardware
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return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Permanent);
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}
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// This should never even happen in the first place with 64-bit handles,
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while (handle_map.count(next_handle) != 0) {
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++next_handle;
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}
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handle_map.emplace(next_handle, itr->second.get());
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return MakeResult<ArchiveHandle>(next_handle++);
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}
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ResultCode CloseArchive(ArchiveHandle handle) {
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if (handle_map.erase(handle) == 0)
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return InvalidHandle(ErrorModule::FS);
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else
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return RESULT_SUCCESS;
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}
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// TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
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// http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
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ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
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auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
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bool inserted = result.second;
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_dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
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auto& archive = result.first->second;
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LOG_DEBUG(Service_FS, "Registered archive %s with id code 0x%08X", archive->GetName().c_str(), id_code);
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return RESULT_SUCCESS;
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}
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ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) {
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Archive* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode);
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if (backend == nullptr) {
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return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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}
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auto file = Common::make_unique<File>(std::move(backend), path);
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Handle handle = Kernel::g_object_pool.Create(file.release());
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return MakeResult<Handle>(handle);
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}
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ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
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Archive* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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if (archive->backend->DeleteFile(path))
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return RESULT_SUCCESS;
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return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
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ErrorSummary::Canceled, ErrorLevel::Status);
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}
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ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
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ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
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Archive* src_archive = GetArchive(src_archive_handle);
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Archive* dest_archive = GetArchive(dest_archive_handle);
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if (src_archive == nullptr || dest_archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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if (src_archive == dest_archive) {
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if (src_archive->backend->RenameFile(src_path, dest_path))
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return RESULT_SUCCESS;
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} else {
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// TODO: Implement renaming across archives
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return UnimplementedFunction(ErrorModule::FS);
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}
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// exist or similar. Verify.
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return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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}
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ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
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Archive* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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if (archive->backend->DeleteDirectory(path))
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return RESULT_SUCCESS;
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return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
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ErrorSummary::Canceled, ErrorLevel::Status);
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}
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ResultCode CreateFileInArchive(Handle archive_handle, const FileSys::Path& path, u32 file_size) {
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Archive* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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return archive->backend->CreateFile(path, file_size);
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}
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ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
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Archive* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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if (archive->backend->CreateDirectory(path))
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return RESULT_SUCCESS;
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return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
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ErrorSummary::Canceled, ErrorLevel::Status);
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}
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ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
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ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
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Archive* src_archive = GetArchive(src_archive_handle);
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Archive* dest_archive = GetArchive(dest_archive_handle);
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if (src_archive == nullptr || dest_archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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if (src_archive == dest_archive) {
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if (src_archive->backend->RenameDirectory(src_path, dest_path))
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return RESULT_SUCCESS;
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} else {
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// TODO: Implement renaming across archives
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return UnimplementedFunction(ErrorModule::FS);
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}
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// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
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// exist or similar. Verify.
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return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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}
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/**
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* Open a Directory from an Archive
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* @param archive_handle Handle to an open Archive object
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* @param path Path to the Directory inside of the Archive
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* @return Opened Directory object
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*/
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ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
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Archive* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return InvalidHandle(ErrorModule::FS);
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std::unique_ptr<FileSys::DirectoryBackend> backend = archive->backend->OpenDirectory(path);
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if (backend == nullptr) {
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return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Permanent);
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}
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auto directory = Common::make_unique<Directory>(std::move(backend), path);
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Handle handle = Kernel::g_object_pool.Create(directory.release());
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return MakeResult<Handle>(handle);
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}
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ResultCode FormatSaveData() {
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// TODO(Subv): Actually wipe the savedata folder after creating or opening it
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// Do not create the archive again if it already exists
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if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
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return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
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// Create the SaveData archive
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std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
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auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
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Kernel::g_program_id);
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if (savedata_archive->Initialize()) {
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CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
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return RESULT_SUCCESS;
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} else {
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LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
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savedata_archive->GetMountPoint().c_str());
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return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
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}
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}
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/// Initialize archives
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void ArchiveInit() {
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next_handle = 1;
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// TODO(Link Mauve): Add the other archive types (see here for the known types:
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// http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished
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// archive type is SDMC, so it is the only one getting exposed.
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std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
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auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
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if (sdmc_archive->Initialize())
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CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
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else
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LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
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}
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/// Shutdown archives
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void ArchiveShutdown() {
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handle_map.clear();
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id_code_map.clear();
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}
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} // namespace FS
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} // namespace Service
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