package androidx.compose.animation; import androidx.compose.animation.core.DecayAnimationSpec; import androidx.compose.animation.core.DecayAnimationSpecKt; import androidx.compose.ui.unit.Density; import androidx.exifinterface.media.ExifInterface; import kotlin.Metadata; import kotlin.jvm.internal.Intrinsics; /* compiled from: SplineBasedDecay.kt */ @Metadata(d1 = {"\u0000,\n\u0000\n\u0002\u0010\u0007\n\u0002\b\u0005\n\u0002\u0010\u0002\n\u0000\n\u0002\u0010\u0014\n\u0002\b\u0002\n\u0002\u0010\b\n\u0000\n\u0002\u0018\u0002\n\u0002\b\u0002\n\u0002\u0018\u0002\n\u0000\u001a \u0010\u0006\u001a\u00020\u00072\u0006\u0010\b\u001a\u00020\t2\u0006\u0010\n\u001a\u00020\t2\u0006\u0010\u000b\u001a\u00020\fH\u0002\u001a\u001a\u0010\r\u001a\b\u0012\u0004\u0012\u0002H\u000f0\u000e\"\u0004\b\u0000\u0010\u000f2\u0006\u0010\u0010\u001a\u00020\u0011\"\u000e\u0010\u0000\u001a\u00020\u0001X\u0082T¢\u0006\u0002\n\u0000\"\u000e\u0010\u0002\u001a\u00020\u0001X\u0082T¢\u0006\u0002\n\u0000\"\u000e\u0010\u0003\u001a\u00020\u0001X\u0082T¢\u0006\u0002\n\u0000\"\u000e\u0010\u0004\u001a\u00020\u0001X\u0082T¢\u0006\u0002\n\u0000\"\u000e\u0010\u0005\u001a\u00020\u0001X\u0082T¢\u0006\u0002\n\u0000¨\u0006\u0012"}, d2 = {"EndTension", "", "Inflection", "P1", "P2", "StartTension", "computeSplineInfo", "", "splinePositions", "", "splineTimes", "nbSamples", "", "splineBasedDecay", "Landroidx/compose/animation/core/DecayAnimationSpec;", ExifInterface.GPS_DIRECTION_TRUE, "density", "Landroidx/compose/ui/unit/Density;", "animation_release"}, k = 2, mv = {1, 8, 0}, xi = 48) /* loaded from: classes.dex */ public final class SplineBasedDecayKt { private static final float EndTension = 1.0f; private static final float Inflection = 0.35f; private static final float P1 = 0.175f; private static final float P2 = 0.35000002f; private static final float StartTension = 0.5f; /* JADX INFO: Access modifiers changed from: private */ public static final void computeSplineInfo(float[] fArr, float[] fArr2, int i) { float f; float f2; float f3; float f4; float f5; float f6; float f7; float f8; float f9 = 0.0f; float f10 = 0.0f; for (int i2 = 0; i2 < i; i2++) { float f11 = i2 / i; float f12 = 1.0f; while (true) { f = ((f12 - f9) / 2.0f) + f9; f2 = 1.0f - f; f3 = f * 3.0f * f2; f4 = f * f * f; float f13 = (((f2 * P1) + (f * P2)) * f3) + f4; if (Math.abs(f13 - f11) < 1.0E-5d) { break; } else if (f13 > f11) { f12 = f; } else { f9 = f; } } float f14 = 0.5f; fArr[i2] = (f3 * ((f2 * 0.5f) + f)) + f4; float f15 = 1.0f; while (true) { f5 = ((f15 - f10) / 2.0f) + f10; f6 = 1.0f - f5; f7 = f5 * 3.0f * f6; f8 = f5 * f5 * f5; float f16 = (((f6 * f14) + f5) * f7) + f8; if (Math.abs(f16 - f11) >= 1.0E-5d) { if (f16 > f11) { f15 = f5; } else { f10 = f5; } f14 = 0.5f; } } fArr2[i2] = (f7 * ((f6 * P1) + (f5 * P2))) + f8; } fArr2[i] = 1.0f; fArr[i] = 1.0f; } public static final DecayAnimationSpec splineBasedDecay(Density density) { Intrinsics.checkNotNullParameter(density, "density"); return DecayAnimationSpecKt.generateDecayAnimationSpec(new SplineBasedFloatDecayAnimationSpec(density)); } }