package androidx.compose.runtime; import kotlin.Metadata; /* compiled from: SnapshotFloatState.kt */ @Metadata(d1 = {"\u0000\u0014\n\u0002\u0018\u0002\n\u0002\u0018\u0002\n\u0002\u0018\u0002\n\u0002\u0010\u0007\n\u0002\b\n\bg\u0018\u00002\u00020\u00012\b\u0012\u0004\u0012\u00020\u00030\u0002R\u0018\u0010\u0004\u001a\u00020\u0003X¦\u000e¢\u0006\f\u001a\u0004\b\u0005\u0010\u0006\"\u0004\b\u0007\u0010\bR$\u0010\t\u001a\u00020\u00032\u0006\u0010\t\u001a\u00020\u00038W@WX\u0096\u000e¢\u0006\f\u001a\u0004\b\n\u0010\u000b\"\u0004\b\f\u0010\bø\u0001\u0000\u0082\u0002\u0006\n\u0004\b!0\u0001¨\u0006\rÀ\u0006\u0003"}, d2 = {"Landroidx/compose/runtime/MutableFloatState;", "Landroidx/compose/runtime/FloatState;", "Landroidx/compose/runtime/MutableState;", "", "floatValue", "getFloatValue", "()F", "setFloatValue", "(F)V", "value", "getValue", "()Ljava/lang/Float;", "setValue", "runtime_release"}, k = 1, mv = {1, 8, 0}, xi = 48) /* loaded from: classes.dex */ public interface MutableFloatState extends FloatState, MutableState { @Override // androidx.compose.runtime.FloatState float getFloatValue(); void setFloatValue(float f); static /* synthetic */ float access$getValue$jd(MutableFloatState mutableFloatState) { return super.getValue().floatValue(); } @Override // androidx.compose.runtime.MutableState /* bridge */ /* synthetic */ default void setValue(Float f) { setValue(f.floatValue()); } /* compiled from: SnapshotFloatState.kt */ @Metadata(k = 3, mv = {1, 8, 0}, xi = 48) /* loaded from: classes.dex */ public static final class DefaultImpls { @Deprecated public static Float getValue(MutableFloatState mutableFloatState) { return Float.valueOf(MutableFloatState.access$getValue$jd(mutableFloatState)); } @Deprecated public static void setValue(MutableFloatState mutableFloatState, float f) { MutableFloatState.super.setValue(f); } } /* JADX WARN: Can't rename method to resolve collision */ @Override // androidx.compose.runtime.FloatState, androidx.compose.runtime.State default Float getValue() { return Float.valueOf(getFloatValue()); } default void setValue(float f) { setFloatValue(f); } }